2011-m2s3-city-builder/rules/terrain/terrainquadherbe.cpp

16 lines
320 B
C++

#include "all_includes.hh"
TerrainQuadHerbe::TerrainQuadHerbe(Quad c) : Chose(), c(c) {
addEntropy(c);
}
void TerrainQuadHerbe::getBoundingBoxPoints() {
addBBPoints(c);
addBBPoints(c + Vertex(0,0,1000)); // TODO
}
void TerrainQuadHerbe::triangulation() {
triangles.reserve(2);
addGPUQuad(c, 0x11, 0xaa, 0x22);
}