Fix Windows build errors
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e9b9d285ac
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@ -34,7 +34,7 @@ namespace Gui
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/**
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/**
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* View provider associated with an App::OriginFeature.
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* View provider associated with an App::OriginFeature.
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*/
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*/
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class ViewProviderOriginFeature: public ViewProviderGeometryObject {
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class GuiExport ViewProviderOriginFeature: public ViewProviderGeometryObject {
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PROPERTY_HEADER(Gui::ViewProviderOriginFeature);
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PROPERTY_HEADER(Gui::ViewProviderOriginFeature);
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public:
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public:
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@ -112,7 +112,7 @@ void ViewProviderBody::setDisplayMode(const char* ModeName) {
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PartGui::ViewProviderPartExt::setDisplayMode(ModeName);
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PartGui::ViewProviderPartExt::setDisplayMode(ModeName);
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}
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}
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void ViewProviderBody::setOverrideMode(const std::__cxx11::string& mode) {
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void ViewProviderBody::setOverrideMode(const std::string& mode) {
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//if we are in through mode, we need to ensure that the override mode is not set for the body
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//if we are in through mode, we need to ensure that the override mode is not set for the body
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//(as this would result in "tip" mode), it is enough when the children are set to the correct
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//(as this would result in "tip" mode), it is enough when the children are set to the correct
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@ -59,7 +59,7 @@ public:
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virtual SoGroup* getChildRoot(void) const {return pcBodyChildren;}
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virtual SoGroup* getChildRoot(void) const {return pcBodyChildren;}
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virtual std::vector<App::DocumentObject*> claimChildren3D(void)const;
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virtual std::vector<App::DocumentObject*> claimChildren3D(void)const;
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virtual void setDisplayMode(const char* ModeName);
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virtual void setDisplayMode(const char* ModeName);
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virtual void setOverrideMode(const std::__cxx11::string& mode);
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virtual void setOverrideMode(const std::string& mode);
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virtual bool onDelete(const std::vector<std::string> &);
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virtual bool onDelete(const std::vector<std::string> &);
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