add remaining primitive features

This commit is contained in:
Stefan Tröger 2015-05-20 18:51:15 +02:00
parent c61718c63b
commit 3be4939bcc
3 changed files with 612 additions and 1 deletions

View File

@ -114,6 +114,21 @@ PyMODINIT_FUNC init_PartDesign()
PartDesign::Sphere ::init();
PartDesign::AdditiveSphere ::init();
PartDesign::SubtractiveSphere ::init();
PartDesign::Cone ::init();
PartDesign::AdditiveCone ::init();
PartDesign::SubtractiveCone ::init();
PartDesign::Ellipsoid ::init();
PartDesign::AdditiveEllipsoid ::init();
PartDesign::SubtractiveEllipsoid ::init();
PartDesign::Torus ::init();
PartDesign::AdditiveTorus ::init();
PartDesign::SubtractiveTorus ::init();
PartDesign::Prism ::init();
PartDesign::AdditivePrism ::init();
PartDesign::SubtractivePrism ::init();
PartDesign::Wedge ::init();
PartDesign::AdditiveWedge ::init();
PartDesign::SubtractiveWedge ::init();
PartDesign::Point ::initHints();
PartDesign::Line ::initHints();

View File

@ -31,6 +31,7 @@
#include "DatumCS.h"
#include <Mod/Part/App/modelRefine.h>
#include <Base/Exception.h>
#include <Base/Tools.h>
#include <App/Document.h>
#include <App/Application.h>
#include <BRepPrimAPI_MakeBox.hxx>
@ -40,12 +41,25 @@
#include <BRepBuilderAPI_Transform.hxx>
#include <BRepPrimAPI_MakeCylinder.hxx>
#include <BRepPrimAPI_MakeSphere.hxx>
#include <BRepPrimAPI_MakeCone.hxx>
#include <BRepPrimAPI_MakeTorus.hxx>
#include <BRepPrimAPI_MakePrism.hxx>
#include <BRepBuilderAPI_MakePolygon.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeSolid.hxx>
#include <QObject>
#include <math.h>
using namespace PartDesign;
namespace PartDesign {
const App::PropertyQuantityConstraint::Constraints apexRange = {0.0,90.0,0.1};
const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0,FLT_MAX,0.1};
PROPERTY_SOURCE(PartDesign::FeaturePrimitive, PartDesign::FeatureAddSub)
FeaturePrimitive::FeaturePrimitive()
@ -148,6 +162,9 @@ Box::Box()
ADD_PROPERTY_TYPE(Length,(10.0f),"Box",App::Prop_None,"The length of the box");
ADD_PROPERTY_TYPE(Width ,(10.0f),"Box",App::Prop_None,"The width of the box");
ADD_PROPERTY_TYPE(Height,(10.0f),"Box",App::Prop_None,"The height of the box");
Length.setConstraints(&quantityRange);
Width.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Box;
}
@ -199,6 +216,9 @@ Cylinder::Cylinder()
ADD_PROPERTY_TYPE(Radius,(10.0f),"Cylinder",App::Prop_None,"The radius of the cylinder");
ADD_PROPERTY_TYPE(Angle,(10.0f),"Cylinder",App::Prop_None,"The closing angel of the cylinder ");
ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
Angle.setConstraints(&angleRangeU);
Radius.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Cylinder;
}
@ -244,9 +264,13 @@ PROPERTY_SOURCE(PartDesign::Sphere, PartDesign::FeaturePrimitive)
Sphere::Sphere()
{
ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Sphere;
}
@ -284,4 +308,364 @@ short int Sphere::mustExecute() const
PROPERTY_SOURCE(PartDesign::AdditiveSphere, PartDesign::Sphere)
PROPERTY_SOURCE(PartDesign::SubtractiveSphere, PartDesign::Sphere)
PROPERTY_SOURCE(PartDesign::Cone, PartDesign::FeaturePrimitive)
Cone::Cone()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
Angle.setConstraints(&angleRangeU);
Radius1.setConstraints(&quantityRange);
Radius2.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Cone;
}
App::DocumentObjectExecReturn* Cone::execute(void)
{
if (Radius1.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Radius2.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cone too small");
try {
// Build a cone
BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
Radius2.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkCone.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Cone::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveCone, PartDesign::Cone)
PROPERTY_SOURCE(PartDesign::SubtractiveCone, PartDesign::Cone)
PROPERTY_SOURCE(PartDesign::Ellipsoid, PartDesign::FeaturePrimitive)
Ellipsoid::Ellipsoid()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius3.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Ellipsoid;
}
App::DocumentObjectExecReturn* Ellipsoid::execute(void)
{
// Build a sphere
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
gp_Ax2 ax2(pnt,dir);
BRepPrimAPI_MakeSphere mkSphere(ax2,
Radius2.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
Standard_Real scaleX = 1.0;
Standard_Real scaleZ = Radius1.getValue()/Radius2.getValue();
// issue #1798: A third radius has been introduced. To be backward
// compatible if Radius3 is 0.0 (default) it's handled to be the same
// as Radius2
Standard_Real scaleY = 1.0;
if (Radius3.getValue() >= Precision::Confusion())
scaleY = Radius3.getValue()/Radius2.getValue();
gp_GTrsf mat;
mat.SetValue(1,1,scaleX);
mat.SetValue(2,1,0.0);
mat.SetValue(3,1,0.0);
mat.SetValue(1,2,0.0);
mat.SetValue(2,2,scaleY);
mat.SetValue(3,2,0.0);
mat.SetValue(1,3,0.0);
mat.SetValue(2,3,0.0);
mat.SetValue(3,3,scaleZ);
BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
return FeaturePrimitive::execute(mkTrsf.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Ellipsoid::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Radius3.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveEllipsoid, PartDesign::Ellipsoid)
PROPERTY_SOURCE(PartDesign::SubtractiveEllipsoid, PartDesign::Ellipsoid)
PROPERTY_SOURCE(PartDesign::Torus, PartDesign::FeaturePrimitive)
Torus::Torus()
{
ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle1.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle2.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Torus;
}
App::DocumentObjectExecReturn* Torus::execute(void)
{
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
try {
BRepPrimAPI_MakeTorus mkTorus(Radius1.getValue(),
Radius2.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkTorus.Solid());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Torus::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveTorus, PartDesign::Torus)
PROPERTY_SOURCE(PartDesign::SubtractiveTorus, PartDesign::Torus)
PROPERTY_SOURCE(PartDesign::Prism, PartDesign::FeaturePrimitive)
Prism::Prism()
{
ADD_PROPERTY_TYPE(Polygon,(6.0),"Prism",App::Prop_None,"Number of sides in the polygon, of the prism");
ADD_PROPERTY_TYPE(Circumradius,(2.0),"Prism",App::Prop_None,"Circumradius (centre to vertex) of the polygon, of the prism");
ADD_PROPERTY_TYPE(Height,(10.0f),"Prism",App::Prop_None,"The height of the prism");
primitiveType = FeaturePrimitive::Prism;
}
App::DocumentObjectExecReturn* Prism::execute(void)
{
// Build a prism
if (Polygon.getValue() < 3)
return new App::DocumentObjectExecReturn("Polygon of prism is invalid, must have 3 or more sides");
if (Circumradius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Circumradius of the polygon, of the prism, is too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of prism is too small");
try {
long nodes = Polygon.getValue();
Base::Matrix4D mat;
mat.rotZ(Base::toRadians(360.0/nodes));
// create polygon
BRepBuilderAPI_MakePolygon mkPoly;
Base::Vector3d v(Circumradius.getValue(),0,0);
for (long i=0; i<nodes; i++) {
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
v = mat * v;
}
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
BRepBuilderAPI_MakeFace mkFace(mkPoly.Wire());
BRepPrimAPI_MakePrism mkPrism(mkFace.Face(), gp_Vec(0,0,Height.getValue()));
return FeaturePrimitive::execute(mkPrism.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Prism::mustExecute() const
{
if (Polygon.isTouched())
return 1;
if (Circumradius.isTouched())
return 1;
if (Height.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditivePrism, PartDesign::Prism)
PROPERTY_SOURCE(PartDesign::SubtractivePrism, PartDesign::Prism)
PROPERTY_SOURCE(PartDesign::Wedge, PartDesign::FeaturePrimitive)
Wedge::Wedge()
{
ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
primitiveType = FeaturePrimitive::Wedge;
}
App::DocumentObjectExecReturn* Wedge::execute(void)
{
double xmin = Xmin.getValue();
double ymin = Ymin.getValue();
double zmin = Zmin.getValue();
double z2min = Z2min.getValue();
double x2min = X2min.getValue();
double xmax = Xmax.getValue();
double ymax = Ymax.getValue();
double zmax = Zmax.getValue();
double z2max = Z2max.getValue();
double x2max = X2max.getValue();
double dx = xmax-xmin;
double dy = ymax-ymin;
double dz = zmax-zmin;
double dz2 = z2max-z2min;
double dx2 = x2max-x2min;
if (dx < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta x of wedge too small");
if (dy < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta y of wedge too small");
if (dz < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta z of wedge too small");
if (dz2 < 0)
return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
if (dx2 < 0)
return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
xmin, ymin, zmin, z2min, x2min,
xmax, ymax, zmax, z2max, x2max);
BRepBuilderAPI_MakeSolid mkSolid;
mkSolid.Add(mkWedge.Shell());
return FeaturePrimitive::execute(mkSolid.Solid());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Wedge::mustExecute() const
{
if (Xmin.isTouched() ||
Ymin.isTouched() ||
Zmin.isTouched() ||
X2min.isTouched() ||
Z2min.isTouched() ||
Xmax.isTouched() ||
Ymax.isTouched() ||
Zmax.isTouched() ||
X2max.isTouched() ||
Z2max.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveWedge, PartDesign::Wedge)
PROPERTY_SOURCE(PartDesign::SubtractiveWedge, PartDesign::Wedge)
}

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@ -40,7 +40,12 @@ public:
enum Type {
Box=0,
Cylinder,
Sphere
Sphere,
Cone,
Ellipsoid,
Torus,
Prism,
Wedge
};
FeaturePrimitive();
@ -176,6 +181,213 @@ class PartDesignExport SubtractiveSphere : public Sphere {
}
};
class PartDesignExport Cone : public PartDesign::FeaturePrimitive {
PROPERTY_HEADER(PartDesign::Cone);
public:
Cone();
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyLength Height;
App::PropertyAngle Angle;
/** @name methods override feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
protected:
};
class PartDesignExport AdditiveCone : public Cone {
PROPERTY_HEADER(PartDesign::AdditiveCone);
AdditiveCone() {
addSubType = FeatureAddSub::Additive;
}
};
class PartDesignExport SubtractiveCone : public Cone {
PROPERTY_HEADER(PartDesign::SubtractiveCone);
SubtractiveCone() {
addSubType = FeatureAddSub::Subtractive;
}
};
class PartDesignExport Ellipsoid : public PartDesign::FeaturePrimitive {
PROPERTY_HEADER(PartDesign::Ellipsoid);
public:
Ellipsoid();
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyLength Radius3;
App::PropertyAngle Angle1;
App::PropertyAngle Angle2;
App::PropertyAngle Angle3;
/** @name methods override feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
protected:
};
class PartDesignExport AdditiveEllipsoid : public Ellipsoid {
PROPERTY_HEADER(PartDesign::AdditiveEllipsoid);
AdditiveEllipsoid() {
addSubType = FeatureAddSub::Additive;
}
};
class PartDesignExport SubtractiveEllipsoid : public Ellipsoid {
PROPERTY_HEADER(PartDesign::SubtractiveEllipsoid);
SubtractiveEllipsoid() {
addSubType = FeatureAddSub::Subtractive;
}
};
class PartDesignExport Torus : public PartDesign::FeaturePrimitive {
PROPERTY_HEADER(PartDesign::Torus);
public:
Torus();
App::PropertyLength Radius1;
App::PropertyLength Radius2;
App::PropertyAngle Angle1;
App::PropertyAngle Angle2;
App::PropertyAngle Angle3;
/** @name methods override feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
protected:
};
class PartDesignExport AdditiveTorus : public Torus {
PROPERTY_HEADER(PartDesign::AdditiveTorus);
AdditiveTorus() {
addSubType = FeatureAddSub::Additive;
}
};
class PartDesignExport SubtractiveTorus : public Torus {
PROPERTY_HEADER(PartDesign::SubtractiveTorus);
SubtractiveTorus() {
addSubType = FeatureAddSub::Subtractive;
}
};
class PartDesignExport Prism : public PartDesign::FeaturePrimitive {
PROPERTY_HEADER(PartDesign::Prism);
public:
Prism();
App::PropertyIntegerConstraint Polygon;
App::PropertyLength Circumradius;
App::PropertyLength Height;
/** @name methods override feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
protected:
};
class PartDesignExport AdditivePrism : public Prism {
PROPERTY_HEADER(PartDesign::AdditivePrism);
AdditivePrism() {
addSubType = FeatureAddSub::Additive;
}
};
class PartDesignExport SubtractivePrism : public Prism {
PROPERTY_HEADER(PartDesign::SubtractivePrism);
SubtractivePrism() {
addSubType = FeatureAddSub::Subtractive;
}
};
class PartDesignExport Wedge : public PartDesign::FeaturePrimitive {
PROPERTY_HEADER(PartDesign::Wedge);
public:
Wedge();
App::PropertyDistance Xmin;
App::PropertyDistance Ymin;
App::PropertyDistance Zmin;
App::PropertyDistance Z2min;
App::PropertyDistance X2min;
App::PropertyDistance Xmax;
App::PropertyDistance Ymax;
App::PropertyDistance Zmax;
App::PropertyDistance Z2max;
App::PropertyDistance X2max;
/** @name methods override feature */
//@{
/// recalculate the Feature
App::DocumentObjectExecReturn *execute(void);
short mustExecute() const;
protected:
};
class PartDesignExport AdditiveWedge : public Wedge {
PROPERTY_HEADER(PartDesign::AdditiveWedge);
AdditiveWedge() {
addSubType = FeatureAddSub::Additive;
}
};
class PartDesignExport SubtractiveWedge : public Wedge {
PROPERTY_HEADER(PartDesign::SubtractiveWedge);
SubtractiveWedge() {
addSubType = FeatureAddSub::Subtractive;
}
};
} //namespace PartDesign