add remaining primitive features
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c61718c63b
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@ -114,6 +114,21 @@ PyMODINIT_FUNC init_PartDesign()
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PartDesign::Sphere ::init();
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PartDesign::AdditiveSphere ::init();
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PartDesign::SubtractiveSphere ::init();
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PartDesign::Cone ::init();
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PartDesign::AdditiveCone ::init();
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PartDesign::SubtractiveCone ::init();
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PartDesign::Ellipsoid ::init();
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PartDesign::AdditiveEllipsoid ::init();
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PartDesign::SubtractiveEllipsoid ::init();
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PartDesign::Torus ::init();
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PartDesign::AdditiveTorus ::init();
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PartDesign::SubtractiveTorus ::init();
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PartDesign::Prism ::init();
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PartDesign::AdditivePrism ::init();
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PartDesign::SubtractivePrism ::init();
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PartDesign::Wedge ::init();
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PartDesign::AdditiveWedge ::init();
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PartDesign::SubtractiveWedge ::init();
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PartDesign::Point ::initHints();
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PartDesign::Line ::initHints();
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@ -31,6 +31,7 @@
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#include "DatumCS.h"
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#include <Mod/Part/App/modelRefine.h>
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#include <Base/Exception.h>
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#include <Base/Tools.h>
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#include <App/Document.h>
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#include <App/Application.h>
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#include <BRepPrimAPI_MakeBox.hxx>
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@ -40,12 +41,25 @@
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#include <BRepBuilderAPI_Transform.hxx>
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#include <BRepPrimAPI_MakeCylinder.hxx>
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#include <BRepPrimAPI_MakeSphere.hxx>
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#include <BRepPrimAPI_MakeCone.hxx>
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#include <BRepPrimAPI_MakeTorus.hxx>
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#include <BRepPrimAPI_MakePrism.hxx>
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#include <BRepBuilderAPI_MakePolygon.hxx>
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#include <BRepBuilderAPI_MakeFace.hxx>
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#include <BRepBuilderAPI_MakeSolid.hxx>
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#include <QObject>
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#include <math.h>
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using namespace PartDesign;
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namespace PartDesign {
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const App::PropertyQuantityConstraint::Constraints apexRange = {0.0,90.0,0.1};
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const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
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const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
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const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
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const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0,FLT_MAX,0.1};
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PROPERTY_SOURCE(PartDesign::FeaturePrimitive, PartDesign::FeatureAddSub)
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FeaturePrimitive::FeaturePrimitive()
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@ -148,6 +162,9 @@ Box::Box()
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ADD_PROPERTY_TYPE(Length,(10.0f),"Box",App::Prop_None,"The length of the box");
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ADD_PROPERTY_TYPE(Width ,(10.0f),"Box",App::Prop_None,"The width of the box");
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ADD_PROPERTY_TYPE(Height,(10.0f),"Box",App::Prop_None,"The height of the box");
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Length.setConstraints(&quantityRange);
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Width.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Box;
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}
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@ -199,6 +216,9 @@ Cylinder::Cylinder()
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ADD_PROPERTY_TYPE(Radius,(10.0f),"Cylinder",App::Prop_None,"The radius of the cylinder");
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ADD_PROPERTY_TYPE(Angle,(10.0f),"Cylinder",App::Prop_None,"The closing angel of the cylinder ");
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ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
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Angle.setConstraints(&angleRangeU);
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Radius.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Cylinder;
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}
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@ -244,9 +264,13 @@ PROPERTY_SOURCE(PartDesign::Sphere, PartDesign::FeaturePrimitive)
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Sphere::Sphere()
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{
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ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
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Radius.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle1.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle2.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Sphere;
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}
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@ -284,4 +308,364 @@ short int Sphere::mustExecute() const
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PROPERTY_SOURCE(PartDesign::AdditiveSphere, PartDesign::Sphere)
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PROPERTY_SOURCE(PartDesign::SubtractiveSphere, PartDesign::Sphere)
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PROPERTY_SOURCE(PartDesign::Cone, PartDesign::FeaturePrimitive)
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Cone::Cone()
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{
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ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
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ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
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ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
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ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
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Angle.setConstraints(&angleRangeU);
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Radius1.setConstraints(&quantityRange);
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Radius2.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Cone;
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}
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App::DocumentObjectExecReturn* Cone::execute(void)
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{
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if (Radius1.getValue() < 0)
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return new App::DocumentObjectExecReturn("Radius of cone too small");
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if (Radius2.getValue() < 0)
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return new App::DocumentObjectExecReturn("Radius of cone too small");
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Height of cone too small");
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try {
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// Build a cone
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BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
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Radius2.getValue(),
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Height.getValue(),
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Angle.getValue()/180.0f*M_PI);
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return FeaturePrimitive::execute(mkCone.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Cone::mustExecute() const
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{
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if (Radius1.isTouched())
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return 1;
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if (Radius2.isTouched())
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return 1;
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if (Height.isTouched())
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return 1;
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if (Angle.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveCone, PartDesign::Cone)
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PROPERTY_SOURCE(PartDesign::SubtractiveCone, PartDesign::Cone)
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PROPERTY_SOURCE(PartDesign::Ellipsoid, PartDesign::FeaturePrimitive)
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Ellipsoid::Ellipsoid()
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{
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ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius1.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius2.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius3.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle1.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle2.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Ellipsoid;
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}
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App::DocumentObjectExecReturn* Ellipsoid::execute(void)
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{
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// Build a sphere
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if (Radius1.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
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if (Radius2.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
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try {
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gp_Pnt pnt(0.0,0.0,0.0);
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gp_Dir dir(0.0,0.0,1.0);
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gp_Ax2 ax2(pnt,dir);
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BRepPrimAPI_MakeSphere mkSphere(ax2,
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Radius2.getValue(),
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Angle1.getValue()/180.0f*M_PI,
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Angle2.getValue()/180.0f*M_PI,
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Angle3.getValue()/180.0f*M_PI);
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Standard_Real scaleX = 1.0;
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Standard_Real scaleZ = Radius1.getValue()/Radius2.getValue();
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// issue #1798: A third radius has been introduced. To be backward
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// compatible if Radius3 is 0.0 (default) it's handled to be the same
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// as Radius2
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Standard_Real scaleY = 1.0;
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if (Radius3.getValue() >= Precision::Confusion())
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scaleY = Radius3.getValue()/Radius2.getValue();
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gp_GTrsf mat;
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mat.SetValue(1,1,scaleX);
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mat.SetValue(2,1,0.0);
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mat.SetValue(3,1,0.0);
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mat.SetValue(1,2,0.0);
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mat.SetValue(2,2,scaleY);
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mat.SetValue(3,2,0.0);
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mat.SetValue(1,3,0.0);
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mat.SetValue(2,3,0.0);
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mat.SetValue(3,3,scaleZ);
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BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
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return FeaturePrimitive::execute(mkTrsf.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Ellipsoid::mustExecute() const
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{
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if (Radius1.isTouched())
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return 1;
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if (Radius2.isTouched())
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return 1;
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if (Radius3.isTouched())
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return 1;
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if (Angle1.isTouched())
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return 1;
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if (Angle2.isTouched())
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return 1;
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if (Angle3.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveEllipsoid, PartDesign::Ellipsoid)
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PROPERTY_SOURCE(PartDesign::SubtractiveEllipsoid, PartDesign::Ellipsoid)
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PROPERTY_SOURCE(PartDesign::Torus, PartDesign::FeaturePrimitive)
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Torus::Torus()
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{
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ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
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Radius1.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
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Radius2.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle1.setConstraints(&torusRangeV);
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ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle2.setConstraints(&torusRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Torus;
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}
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App::DocumentObjectExecReturn* Torus::execute(void)
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{
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if (Radius1.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of torus too small");
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if (Radius2.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of torus too small");
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try {
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BRepPrimAPI_MakeTorus mkTorus(Radius1.getValue(),
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Radius2.getValue(),
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Angle1.getValue()/180.0f*M_PI,
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Angle2.getValue()/180.0f*M_PI,
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Angle3.getValue()/180.0f*M_PI);
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return FeaturePrimitive::execute(mkTorus.Solid());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Torus::mustExecute() const
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{
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if (Radius1.isTouched())
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return 1;
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if (Radius2.isTouched())
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return 1;
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if (Angle1.isTouched())
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return 1;
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if (Angle2.isTouched())
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return 1;
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if (Angle3.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveTorus, PartDesign::Torus)
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PROPERTY_SOURCE(PartDesign::SubtractiveTorus, PartDesign::Torus)
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PROPERTY_SOURCE(PartDesign::Prism, PartDesign::FeaturePrimitive)
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Prism::Prism()
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{
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ADD_PROPERTY_TYPE(Polygon,(6.0),"Prism",App::Prop_None,"Number of sides in the polygon, of the prism");
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ADD_PROPERTY_TYPE(Circumradius,(2.0),"Prism",App::Prop_None,"Circumradius (centre to vertex) of the polygon, of the prism");
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ADD_PROPERTY_TYPE(Height,(10.0f),"Prism",App::Prop_None,"The height of the prism");
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primitiveType = FeaturePrimitive::Prism;
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}
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App::DocumentObjectExecReturn* Prism::execute(void)
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{
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// Build a prism
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if (Polygon.getValue() < 3)
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return new App::DocumentObjectExecReturn("Polygon of prism is invalid, must have 3 or more sides");
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if (Circumradius.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Circumradius of the polygon, of the prism, is too small");
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Height of prism is too small");
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try {
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long nodes = Polygon.getValue();
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Base::Matrix4D mat;
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mat.rotZ(Base::toRadians(360.0/nodes));
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// create polygon
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BRepBuilderAPI_MakePolygon mkPoly;
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Base::Vector3d v(Circumradius.getValue(),0,0);
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for (long i=0; i<nodes; i++) {
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mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
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v = mat * v;
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}
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mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
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BRepBuilderAPI_MakeFace mkFace(mkPoly.Wire());
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BRepPrimAPI_MakePrism mkPrism(mkFace.Face(), gp_Vec(0,0,Height.getValue()));
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return FeaturePrimitive::execute(mkPrism.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Prism::mustExecute() const
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{
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if (Polygon.isTouched())
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return 1;
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if (Circumradius.isTouched())
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return 1;
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if (Height.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditivePrism, PartDesign::Prism)
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PROPERTY_SOURCE(PartDesign::SubtractivePrism, PartDesign::Prism)
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PROPERTY_SOURCE(PartDesign::Wedge, PartDesign::FeaturePrimitive)
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Wedge::Wedge()
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{
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ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
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ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
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ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
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ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
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ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
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ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
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ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
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ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
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ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
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ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
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primitiveType = FeaturePrimitive::Wedge;
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}
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App::DocumentObjectExecReturn* Wedge::execute(void)
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{
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double xmin = Xmin.getValue();
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double ymin = Ymin.getValue();
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double zmin = Zmin.getValue();
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double z2min = Z2min.getValue();
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double x2min = X2min.getValue();
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double xmax = Xmax.getValue();
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double ymax = Ymax.getValue();
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double zmax = Zmax.getValue();
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double z2max = Z2max.getValue();
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double x2max = X2max.getValue();
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double dx = xmax-xmin;
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double dy = ymax-ymin;
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double dz = zmax-zmin;
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double dz2 = z2max-z2min;
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double dx2 = x2max-x2min;
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if (dx < Precision::Confusion())
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return new App::DocumentObjectExecReturn("delta x of wedge too small");
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if (dy < Precision::Confusion())
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return new App::DocumentObjectExecReturn("delta y of wedge too small");
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if (dz < Precision::Confusion())
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return new App::DocumentObjectExecReturn("delta z of wedge too small");
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if (dz2 < 0)
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return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
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if (dx2 < 0)
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return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
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try {
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gp_Pnt pnt(0.0,0.0,0.0);
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gp_Dir dir(0.0,0.0,1.0);
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BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
|
||||
xmin, ymin, zmin, z2min, x2min,
|
||||
xmax, ymax, zmax, z2max, x2max);
|
||||
BRepBuilderAPI_MakeSolid mkSolid;
|
||||
mkSolid.Add(mkWedge.Shell());
|
||||
return FeaturePrimitive::execute(mkSolid.Solid());
|
||||
}
|
||||
catch (Standard_Failure) {
|
||||
Handle_Standard_Failure e = Standard_Failure::Caught();
|
||||
return new App::DocumentObjectExecReturn(e->GetMessageString());
|
||||
}
|
||||
|
||||
return App::DocumentObject::StdReturn;
|
||||
}
|
||||
|
||||
short int Wedge::mustExecute() const
|
||||
{
|
||||
if (Xmin.isTouched() ||
|
||||
Ymin.isTouched() ||
|
||||
Zmin.isTouched() ||
|
||||
X2min.isTouched() ||
|
||||
Z2min.isTouched() ||
|
||||
Xmax.isTouched() ||
|
||||
Ymax.isTouched() ||
|
||||
Zmax.isTouched() ||
|
||||
X2max.isTouched() ||
|
||||
Z2max.isTouched())
|
||||
return 1;
|
||||
|
||||
return FeaturePrimitive::mustExecute();
|
||||
}
|
||||
|
||||
PROPERTY_SOURCE(PartDesign::AdditiveWedge, PartDesign::Wedge)
|
||||
PROPERTY_SOURCE(PartDesign::SubtractiveWedge, PartDesign::Wedge)
|
||||
}
|
||||
|
|
|
@ -40,7 +40,12 @@ public:
|
|||
enum Type {
|
||||
Box=0,
|
||||
Cylinder,
|
||||
Sphere
|
||||
Sphere,
|
||||
Cone,
|
||||
Ellipsoid,
|
||||
Torus,
|
||||
Prism,
|
||||
Wedge
|
||||
};
|
||||
|
||||
FeaturePrimitive();
|
||||
|
@ -176,6 +181,213 @@ class PartDesignExport SubtractiveSphere : public Sphere {
|
|||
}
|
||||
};
|
||||
|
||||
class PartDesignExport Cone : public PartDesign::FeaturePrimitive {
|
||||
|
||||
PROPERTY_HEADER(PartDesign::Cone);
|
||||
|
||||
public:
|
||||
|
||||
Cone();
|
||||
|
||||
App::PropertyLength Radius1;
|
||||
App::PropertyLength Radius2;
|
||||
App::PropertyLength Height;
|
||||
App::PropertyAngle Angle;
|
||||
|
||||
/** @name methods override feature */
|
||||
//@{
|
||||
/// recalculate the Feature
|
||||
App::DocumentObjectExecReturn *execute(void);
|
||||
short mustExecute() const;
|
||||
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
class PartDesignExport AdditiveCone : public Cone {
|
||||
PROPERTY_HEADER(PartDesign::AdditiveCone);
|
||||
|
||||
AdditiveCone() {
|
||||
addSubType = FeatureAddSub::Additive;
|
||||
}
|
||||
};
|
||||
|
||||
class PartDesignExport SubtractiveCone : public Cone {
|
||||
PROPERTY_HEADER(PartDesign::SubtractiveCone);
|
||||
|
||||
SubtractiveCone() {
|
||||
addSubType = FeatureAddSub::Subtractive;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class PartDesignExport Ellipsoid : public PartDesign::FeaturePrimitive {
|
||||
|
||||
PROPERTY_HEADER(PartDesign::Ellipsoid);
|
||||
|
||||
public:
|
||||
|
||||
Ellipsoid();
|
||||
|
||||
App::PropertyLength Radius1;
|
||||
App::PropertyLength Radius2;
|
||||
App::PropertyLength Radius3;
|
||||
App::PropertyAngle Angle1;
|
||||
App::PropertyAngle Angle2;
|
||||
App::PropertyAngle Angle3;
|
||||
|
||||
/** @name methods override feature */
|
||||
//@{
|
||||
/// recalculate the Feature
|
||||
App::DocumentObjectExecReturn *execute(void);
|
||||
short mustExecute() const;
|
||||
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
class PartDesignExport AdditiveEllipsoid : public Ellipsoid {
|
||||
PROPERTY_HEADER(PartDesign::AdditiveEllipsoid);
|
||||
|
||||
AdditiveEllipsoid() {
|
||||
addSubType = FeatureAddSub::Additive;
|
||||
}
|
||||
};
|
||||
|
||||
class PartDesignExport SubtractiveEllipsoid : public Ellipsoid {
|
||||
PROPERTY_HEADER(PartDesign::SubtractiveEllipsoid);
|
||||
|
||||
SubtractiveEllipsoid() {
|
||||
addSubType = FeatureAddSub::Subtractive;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class PartDesignExport Torus : public PartDesign::FeaturePrimitive {
|
||||
|
||||
PROPERTY_HEADER(PartDesign::Torus);
|
||||
|
||||
public:
|
||||
|
||||
Torus();
|
||||
|
||||
App::PropertyLength Radius1;
|
||||
App::PropertyLength Radius2;
|
||||
App::PropertyAngle Angle1;
|
||||
App::PropertyAngle Angle2;
|
||||
App::PropertyAngle Angle3;
|
||||
|
||||
/** @name methods override feature */
|
||||
//@{
|
||||
/// recalculate the Feature
|
||||
App::DocumentObjectExecReturn *execute(void);
|
||||
short mustExecute() const;
|
||||
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
class PartDesignExport AdditiveTorus : public Torus {
|
||||
PROPERTY_HEADER(PartDesign::AdditiveTorus);
|
||||
|
||||
AdditiveTorus() {
|
||||
addSubType = FeatureAddSub::Additive;
|
||||
}
|
||||
};
|
||||
|
||||
class PartDesignExport SubtractiveTorus : public Torus {
|
||||
PROPERTY_HEADER(PartDesign::SubtractiveTorus);
|
||||
|
||||
SubtractiveTorus() {
|
||||
addSubType = FeatureAddSub::Subtractive;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class PartDesignExport Prism : public PartDesign::FeaturePrimitive {
|
||||
|
||||
PROPERTY_HEADER(PartDesign::Prism);
|
||||
|
||||
public:
|
||||
|
||||
Prism();
|
||||
|
||||
App::PropertyIntegerConstraint Polygon;
|
||||
App::PropertyLength Circumradius;
|
||||
App::PropertyLength Height;
|
||||
|
||||
/** @name methods override feature */
|
||||
//@{
|
||||
/// recalculate the Feature
|
||||
App::DocumentObjectExecReturn *execute(void);
|
||||
short mustExecute() const;
|
||||
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
class PartDesignExport AdditivePrism : public Prism {
|
||||
PROPERTY_HEADER(PartDesign::AdditivePrism);
|
||||
|
||||
AdditivePrism() {
|
||||
addSubType = FeatureAddSub::Additive;
|
||||
}
|
||||
};
|
||||
|
||||
class PartDesignExport SubtractivePrism : public Prism {
|
||||
PROPERTY_HEADER(PartDesign::SubtractivePrism);
|
||||
|
||||
SubtractivePrism() {
|
||||
addSubType = FeatureAddSub::Subtractive;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class PartDesignExport Wedge : public PartDesign::FeaturePrimitive {
|
||||
|
||||
PROPERTY_HEADER(PartDesign::Wedge);
|
||||
|
||||
public:
|
||||
|
||||
Wedge();
|
||||
|
||||
App::PropertyDistance Xmin;
|
||||
App::PropertyDistance Ymin;
|
||||
App::PropertyDistance Zmin;
|
||||
App::PropertyDistance Z2min;
|
||||
App::PropertyDistance X2min;
|
||||
App::PropertyDistance Xmax;
|
||||
App::PropertyDistance Ymax;
|
||||
App::PropertyDistance Zmax;
|
||||
App::PropertyDistance Z2max;
|
||||
App::PropertyDistance X2max;
|
||||
|
||||
/** @name methods override feature */
|
||||
//@{
|
||||
/// recalculate the Feature
|
||||
App::DocumentObjectExecReturn *execute(void);
|
||||
short mustExecute() const;
|
||||
|
||||
protected:
|
||||
|
||||
};
|
||||
|
||||
class PartDesignExport AdditiveWedge : public Wedge {
|
||||
PROPERTY_HEADER(PartDesign::AdditiveWedge);
|
||||
|
||||
AdditiveWedge() {
|
||||
addSubType = FeatureAddSub::Additive;
|
||||
}
|
||||
};
|
||||
|
||||
class PartDesignExport SubtractiveWedge : public Wedge {
|
||||
PROPERTY_HEADER(PartDesign::SubtractiveWedge);
|
||||
|
||||
SubtractiveWedge() {
|
||||
addSubType = FeatureAddSub::Subtractive;
|
||||
}
|
||||
};
|
||||
|
||||
} //namespace PartDesign
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user