FreeCAD/src/Mod/PartDesign/App/FeaturePrimitive.cpp
2016-04-12 18:12:07 +02:00

672 lines
25 KiB
C++

/***************************************************************************
* Copyright (c) 2015 Stefan Tröger <stefantroeger@gmx.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include "FeaturePrimitive.h"
#include "DatumPoint.h"
#include "DatumCS.h"
#include <Mod/Part/App/modelRefine.h>
#include <Base/Exception.h>
#include <Base/Tools.h>
#include <App/Document.h>
#include <App/Application.h>
#include <BRepPrimAPI_MakeBox.hxx>
#include <BRepBuilderAPI_GTransform.hxx>
#include <BRepAlgoAPI_Fuse.hxx>
#include <BRepAlgoAPI_Cut.hxx>
#include <BRepBuilderAPI_Transform.hxx>
#include <BRepPrimAPI_MakeCylinder.hxx>
#include <BRepPrimAPI_MakeSphere.hxx>
#include <BRepPrimAPI_MakeCone.hxx>
#include <BRepPrimAPI_MakeTorus.hxx>
#include <BRepPrimAPI_MakePrism.hxx>
#include <BRepBuilderAPI_MakePolygon.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeSolid.hxx>
#include <QObject>
#include <math.h>
using namespace PartDesign;
namespace PartDesign {
const App::PropertyQuantityConstraint::Constraints apexRange = {0.0,90.0,0.1};
const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0,FLT_MAX,0.1};
PROPERTY_SOURCE(PartDesign::FeaturePrimitive, PartDesign::FeatureAddSub)
FeaturePrimitive::FeaturePrimitive()
: primitiveType(Box)
{
ADD_PROPERTY_TYPE(CoordinateSystem, (0), "Primitive", App::Prop_None, "References to build the location of the primitive");
}
TopoDS_Shape FeaturePrimitive::refineShapeIfActive(const TopoDS_Shape& oldShape) const
{
Base::Reference<ParameterGrp> hGrp = App::GetApplication().GetUserParameter()
.GetGroup("BaseApp")->GetGroup("Preferences")->GetGroup("Mod/PartDesign");
if (hGrp->GetBool("RefineModel", false)) {
Part::BRepBuilderAPI_RefineModel mkRefine(oldShape);
TopoDS_Shape resShape = mkRefine.Shape();
return resShape;
}
return oldShape;
}
App::DocumentObjectExecReturn* FeaturePrimitive::execute(const TopoDS_Shape& primitiveShape)
{
try {
//transform the primitive in the correct coordinance
App::DocumentObject* cs = CoordinateSystem.getValue();
if(cs && cs->getTypeId() == PartDesign::CoordinateSystem::getClassTypeId())
Placement.setValue(static_cast<PartDesign::CoordinateSystem*>(cs)->Placement.getValue());
else
Placement.setValue(Base::Placement());
//if we have no base we just add the standart primitive shape
TopoDS_Shape base;
try{
//if we have a base shape we need to make sure that it does not get our transformation to
BRepBuilderAPI_Transform trsf(getBaseShape(), getLocation().Transformation().Inverted(), true);
base = trsf.Shape();
}
catch(const Base::Exception&) {
if(getAddSubType() == FeatureAddSub::Additive)
Shape.setValue(primitiveShape);
else
return new App::DocumentObjectExecReturn("Cannot subtract primitive feature without base feature");
AddSubShape.setValue(base);
return App::DocumentObject::StdReturn;
}
if(getAddSubType() == FeatureAddSub::Additive) {
BRepAlgoAPI_Fuse mkFuse(base, primitiveShape);
if (!mkFuse.IsDone())
return new App::DocumentObjectExecReturn("Adding the primitive failed");
// we have to get the solids (fuse sometimes creates compounds)
TopoDS_Shape boolOp = this->getSolid(mkFuse.Shape());
// lets check if the result is a solid
if (boolOp.IsNull())
return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
boolOp = refineShapeIfActive(boolOp);
Shape.setValue(boolOp);
AddSubShape.setValue(primitiveShape);
}
else if(getAddSubType() == FeatureAddSub::Subtractive) {
BRepAlgoAPI_Cut mkCut(base, primitiveShape);
if (!mkCut.IsDone())
return new App::DocumentObjectExecReturn("Subtracting the primitive failed");
// we have to get the solids (fuse sometimes creates compounds)
TopoDS_Shape boolOp = this->getSolid(mkCut.Shape());
// lets check if the result is a solid
if (boolOp.IsNull())
return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
boolOp = refineShapeIfActive(boolOp);
Shape.setValue(boolOp);
AddSubShape.setValue(primitiveShape);
}
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
void FeaturePrimitive::onChanged(const App::Property* prop)
{
FeatureAddSub::onChanged(prop);
}
PROPERTY_SOURCE(PartDesign::Box, PartDesign::FeaturePrimitive)
Box::Box()
{
ADD_PROPERTY_TYPE(Length,(10.0f),"Box",App::Prop_None,"The length of the box");
ADD_PROPERTY_TYPE(Width ,(10.0f),"Box",App::Prop_None,"The width of the box");
ADD_PROPERTY_TYPE(Height,(10.0f),"Box",App::Prop_None,"The height of the box");
Length.setConstraints(&quantityRange);
Width.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Box;
}
App::DocumentObjectExecReturn* Box::execute(void)
{
double L = Length.getValue();
double W = Width.getValue();
double H = Height.getValue();
if (L < Precision::Confusion())
return new App::DocumentObjectExecReturn("Length of box too small");
if (W < Precision::Confusion())
return new App::DocumentObjectExecReturn("Width of box too small");
if (H < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of box too small");
try {
// Build a box using the dimension attributes
BRepPrimAPI_MakeBox mkBox(L, W, H);
return FeaturePrimitive::execute(mkBox.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
}
short int Box::mustExecute() const
{
if ( Length.isTouched() ||
Height.isTouched() ||
Width.isTouched() )
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveBox, PartDesign::Box)
PROPERTY_SOURCE(PartDesign::SubtractiveBox, PartDesign::Box)
PROPERTY_SOURCE(PartDesign::Cylinder, PartDesign::FeaturePrimitive)
Cylinder::Cylinder()
{
ADD_PROPERTY_TYPE(Radius,(10.0f),"Cylinder",App::Prop_None,"The radius of the cylinder");
ADD_PROPERTY_TYPE(Angle,(10.0f),"Cylinder",App::Prop_None,"The closing angel of the cylinder ");
ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
Angle.setConstraints(&angleRangeU);
Radius.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Cylinder;
}
App::DocumentObjectExecReturn* Cylinder::execute(void)
{
// Build a cylinder
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of cylinder too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cylinder too small");
try {
BRepPrimAPI_MakeCylinder mkCylr(Radius.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkCylr.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Cylinder::mustExecute() const
{
if ( Radius.isTouched() ||
Height.isTouched() ||
Angle.isTouched() )
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveCylinder, PartDesign::Cylinder)
PROPERTY_SOURCE(PartDesign::SubtractiveCylinder, PartDesign::Cylinder)
PROPERTY_SOURCE(PartDesign::Sphere, PartDesign::FeaturePrimitive)
Sphere::Sphere()
{
ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
Radius.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Sphere;
}
App::DocumentObjectExecReturn* Sphere::execute(void)
{
// Build a sphere
if (Radius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of sphere too small");
try {
BRepPrimAPI_MakeSphere mkSphere(Radius.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkSphere.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Sphere::mustExecute() const
{
if ( Radius.isTouched() ||
Angle1.isTouched() ||
Angle2.isTouched() ||
Angle3.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveSphere, PartDesign::Sphere)
PROPERTY_SOURCE(PartDesign::SubtractiveSphere, PartDesign::Sphere)
PROPERTY_SOURCE(PartDesign::Cone, PartDesign::FeaturePrimitive)
Cone::Cone()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
Angle.setConstraints(&angleRangeU);
Radius1.setConstraints(&quantityRange);
Radius2.setConstraints(&quantityRange);
Height.setConstraints(&quantityRange);
primitiveType = FeaturePrimitive::Cone;
}
App::DocumentObjectExecReturn* Cone::execute(void)
{
if (Radius1.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Radius2.getValue() < 0)
return new App::DocumentObjectExecReturn("Radius of cone too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of cone too small");
try {
// Build a cone
BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
Radius2.getValue(),
Height.getValue(),
Angle.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkCone.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Cone::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Height.isTouched())
return 1;
if (Angle.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveCone, PartDesign::Cone)
PROPERTY_SOURCE(PartDesign::SubtractiveCone, PartDesign::Cone)
PROPERTY_SOURCE(PartDesign::Ellipsoid, PartDesign::FeaturePrimitive)
Ellipsoid::Ellipsoid()
{
ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
Radius3.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle1.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle2.setConstraints(&angleRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Ellipsoid;
}
App::DocumentObjectExecReturn* Ellipsoid::execute(void)
{
// Build a sphere
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
gp_Ax2 ax2(pnt,dir);
BRepPrimAPI_MakeSphere mkSphere(ax2,
Radius2.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
Standard_Real scaleX = 1.0;
Standard_Real scaleZ = Radius1.getValue()/Radius2.getValue();
// issue #1798: A third radius has been introduced. To be backward
// compatible if Radius3 is 0.0 (default) it's handled to be the same
// as Radius2
Standard_Real scaleY = 1.0;
if (Radius3.getValue() >= Precision::Confusion())
scaleY = Radius3.getValue()/Radius2.getValue();
gp_GTrsf mat;
mat.SetValue(1,1,scaleX);
mat.SetValue(2,1,0.0);
mat.SetValue(3,1,0.0);
mat.SetValue(1,2,0.0);
mat.SetValue(2,2,scaleY);
mat.SetValue(3,2,0.0);
mat.SetValue(1,3,0.0);
mat.SetValue(2,3,0.0);
mat.SetValue(3,3,scaleZ);
BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
return FeaturePrimitive::execute(mkTrsf.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Ellipsoid::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Radius3.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveEllipsoid, PartDesign::Ellipsoid)
PROPERTY_SOURCE(PartDesign::SubtractiveEllipsoid, PartDesign::Ellipsoid)
PROPERTY_SOURCE(PartDesign::Torus, PartDesign::FeaturePrimitive)
Torus::Torus()
{
ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
Radius1.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
Radius2.setConstraints(&quantityRange);
ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle1.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
Angle2.setConstraints(&torusRangeV);
ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
Angle3.setConstraints(&angleRangeU);
primitiveType = FeaturePrimitive::Torus;
}
App::DocumentObjectExecReturn* Torus::execute(void)
{
if (Radius1.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
if (Radius2.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Radius of torus too small");
try {
BRepPrimAPI_MakeTorus mkTorus(Radius1.getValue(),
Radius2.getValue(),
Angle1.getValue()/180.0f*M_PI,
Angle2.getValue()/180.0f*M_PI,
Angle3.getValue()/180.0f*M_PI);
return FeaturePrimitive::execute(mkTorus.Solid());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Torus::mustExecute() const
{
if (Radius1.isTouched())
return 1;
if (Radius2.isTouched())
return 1;
if (Angle1.isTouched())
return 1;
if (Angle2.isTouched())
return 1;
if (Angle3.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveTorus, PartDesign::Torus)
PROPERTY_SOURCE(PartDesign::SubtractiveTorus, PartDesign::Torus)
PROPERTY_SOURCE(PartDesign::Prism, PartDesign::FeaturePrimitive)
Prism::Prism()
{
ADD_PROPERTY_TYPE(Polygon,(6.0),"Prism",App::Prop_None,"Number of sides in the polygon, of the prism");
ADD_PROPERTY_TYPE(Circumradius,(2.0),"Prism",App::Prop_None,"Circumradius (centre to vertex) of the polygon, of the prism");
ADD_PROPERTY_TYPE(Height,(10.0f),"Prism",App::Prop_None,"The height of the prism");
primitiveType = FeaturePrimitive::Prism;
}
App::DocumentObjectExecReturn* Prism::execute(void)
{
// Build a prism
if (Polygon.getValue() < 3)
return new App::DocumentObjectExecReturn("Polygon of prism is invalid, must have 3 or more sides");
if (Circumradius.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Circumradius of the polygon, of the prism, is too small");
if (Height.getValue() < Precision::Confusion())
return new App::DocumentObjectExecReturn("Height of prism is too small");
try {
long nodes = Polygon.getValue();
Base::Matrix4D mat;
mat.rotZ(Base::toRadians(360.0/nodes));
// create polygon
BRepBuilderAPI_MakePolygon mkPoly;
Base::Vector3d v(Circumradius.getValue(),0,0);
for (long i=0; i<nodes; i++) {
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
v = mat * v;
}
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
BRepBuilderAPI_MakeFace mkFace(mkPoly.Wire());
BRepPrimAPI_MakePrism mkPrism(mkFace.Face(), gp_Vec(0,0,Height.getValue()));
return FeaturePrimitive::execute(mkPrism.Shape());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Prism::mustExecute() const
{
if (Polygon.isTouched())
return 1;
if (Circumradius.isTouched())
return 1;
if (Height.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditivePrism, PartDesign::Prism)
PROPERTY_SOURCE(PartDesign::SubtractivePrism, PartDesign::Prism)
PROPERTY_SOURCE(PartDesign::Wedge, PartDesign::FeaturePrimitive)
Wedge::Wedge()
{
ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
primitiveType = FeaturePrimitive::Wedge;
}
App::DocumentObjectExecReturn* Wedge::execute(void)
{
double xmin = Xmin.getValue();
double ymin = Ymin.getValue();
double zmin = Zmin.getValue();
double z2min = Z2min.getValue();
double x2min = X2min.getValue();
double xmax = Xmax.getValue();
double ymax = Ymax.getValue();
double zmax = Zmax.getValue();
double z2max = Z2max.getValue();
double x2max = X2max.getValue();
double dx = xmax-xmin;
double dy = ymax-ymin;
double dz = zmax-zmin;
double dz2 = z2max-z2min;
double dx2 = x2max-x2min;
if (dx < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta x of wedge too small");
if (dy < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta y of wedge too small");
if (dz < Precision::Confusion())
return new App::DocumentObjectExecReturn("delta z of wedge too small");
if (dz2 < 0)
return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
if (dx2 < 0)
return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
try {
gp_Pnt pnt(0.0,0.0,0.0);
gp_Dir dir(0.0,0.0,1.0);
BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
xmin, ymin, zmin, z2min, x2min,
xmax, ymax, zmax, z2max, x2max);
BRepBuilderAPI_MakeSolid mkSolid;
mkSolid.Add(mkWedge.Shell());
return FeaturePrimitive::execute(mkSolid.Solid());
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
return App::DocumentObject::StdReturn;
}
short int Wedge::mustExecute() const
{
if (Xmin.isTouched() ||
Ymin.isTouched() ||
Zmin.isTouched() ||
X2min.isTouched() ||
Z2min.isTouched() ||
Xmax.isTouched() ||
Ymax.isTouched() ||
Zmax.isTouched() ||
X2max.isTouched() ||
Z2max.isTouched())
return 1;
return FeaturePrimitive::mustExecute();
}
PROPERTY_SOURCE(PartDesign::AdditiveWedge, PartDesign::Wedge)
PROPERTY_SOURCE(PartDesign::SubtractiveWedge, PartDesign::Wedge)
}