672 lines
25 KiB
C++
672 lines
25 KiB
C++
/***************************************************************************
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* Copyright (c) 2015 Stefan Tröger <stefantroeger@gmx.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include "FeaturePrimitive.h"
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#include "DatumPoint.h"
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#include "DatumCS.h"
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#include <Mod/Part/App/modelRefine.h>
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#include <Base/Exception.h>
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#include <Base/Tools.h>
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#include <App/Document.h>
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#include <App/Application.h>
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#include <BRepPrimAPI_MakeBox.hxx>
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#include <BRepBuilderAPI_GTransform.hxx>
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#include <BRepAlgoAPI_Fuse.hxx>
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#include <BRepAlgoAPI_Cut.hxx>
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#include <BRepBuilderAPI_Transform.hxx>
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#include <BRepPrimAPI_MakeCylinder.hxx>
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#include <BRepPrimAPI_MakeSphere.hxx>
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#include <BRepPrimAPI_MakeCone.hxx>
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#include <BRepPrimAPI_MakeTorus.hxx>
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#include <BRepPrimAPI_MakePrism.hxx>
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#include <BRepBuilderAPI_MakePolygon.hxx>
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#include <BRepBuilderAPI_MakeFace.hxx>
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#include <BRepBuilderAPI_MakeSolid.hxx>
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#include <QObject>
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#include <math.h>
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using namespace PartDesign;
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namespace PartDesign {
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const App::PropertyQuantityConstraint::Constraints apexRange = {0.0,90.0,0.1};
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const App::PropertyQuantityConstraint::Constraints torusRangeV = {-180.0,180.0,1.0};
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const App::PropertyQuantityConstraint::Constraints angleRangeU = {0.0,360.0,1.0};
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const App::PropertyQuantityConstraint::Constraints angleRangeV = {-90.0,90.0,1.0};
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const App::PropertyQuantityConstraint::Constraints quantityRange = {0.0,FLT_MAX,0.1};
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PROPERTY_SOURCE(PartDesign::FeaturePrimitive, PartDesign::FeatureAddSub)
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FeaturePrimitive::FeaturePrimitive()
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: primitiveType(Box)
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{
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ADD_PROPERTY_TYPE(CoordinateSystem, (0), "Primitive", App::Prop_None, "References to build the location of the primitive");
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}
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TopoDS_Shape FeaturePrimitive::refineShapeIfActive(const TopoDS_Shape& oldShape) const
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{
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Base::Reference<ParameterGrp> hGrp = App::GetApplication().GetUserParameter()
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.GetGroup("BaseApp")->GetGroup("Preferences")->GetGroup("Mod/PartDesign");
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if (hGrp->GetBool("RefineModel", false)) {
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Part::BRepBuilderAPI_RefineModel mkRefine(oldShape);
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TopoDS_Shape resShape = mkRefine.Shape();
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return resShape;
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}
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return oldShape;
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}
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App::DocumentObjectExecReturn* FeaturePrimitive::execute(const TopoDS_Shape& primitiveShape)
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{
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try {
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//transform the primitive in the correct coordinance
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App::DocumentObject* cs = CoordinateSystem.getValue();
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if(cs && cs->getTypeId() == PartDesign::CoordinateSystem::getClassTypeId())
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Placement.setValue(static_cast<PartDesign::CoordinateSystem*>(cs)->Placement.getValue());
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else
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Placement.setValue(Base::Placement());
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//if we have no base we just add the standart primitive shape
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TopoDS_Shape base;
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try{
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//if we have a base shape we need to make sure that it does not get our transformation to
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BRepBuilderAPI_Transform trsf(getBaseShape(), getLocation().Transformation().Inverted(), true);
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base = trsf.Shape();
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}
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catch(const Base::Exception&) {
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if(getAddSubType() == FeatureAddSub::Additive)
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Shape.setValue(primitiveShape);
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else
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return new App::DocumentObjectExecReturn("Cannot subtract primitive feature without base feature");
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AddSubShape.setValue(base);
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return App::DocumentObject::StdReturn;
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}
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if(getAddSubType() == FeatureAddSub::Additive) {
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BRepAlgoAPI_Fuse mkFuse(base, primitiveShape);
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if (!mkFuse.IsDone())
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return new App::DocumentObjectExecReturn("Adding the primitive failed");
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// we have to get the solids (fuse sometimes creates compounds)
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TopoDS_Shape boolOp = this->getSolid(mkFuse.Shape());
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// lets check if the result is a solid
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if (boolOp.IsNull())
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return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
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boolOp = refineShapeIfActive(boolOp);
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Shape.setValue(boolOp);
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AddSubShape.setValue(primitiveShape);
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}
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else if(getAddSubType() == FeatureAddSub::Subtractive) {
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BRepAlgoAPI_Cut mkCut(base, primitiveShape);
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if (!mkCut.IsDone())
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return new App::DocumentObjectExecReturn("Subtracting the primitive failed");
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// we have to get the solids (fuse sometimes creates compounds)
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TopoDS_Shape boolOp = this->getSolid(mkCut.Shape());
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// lets check if the result is a solid
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if (boolOp.IsNull())
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return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
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boolOp = refineShapeIfActive(boolOp);
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Shape.setValue(boolOp);
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AddSubShape.setValue(primitiveShape);
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}
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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void FeaturePrimitive::onChanged(const App::Property* prop)
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{
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FeatureAddSub::onChanged(prop);
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}
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PROPERTY_SOURCE(PartDesign::Box, PartDesign::FeaturePrimitive)
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Box::Box()
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{
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ADD_PROPERTY_TYPE(Length,(10.0f),"Box",App::Prop_None,"The length of the box");
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ADD_PROPERTY_TYPE(Width ,(10.0f),"Box",App::Prop_None,"The width of the box");
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ADD_PROPERTY_TYPE(Height,(10.0f),"Box",App::Prop_None,"The height of the box");
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Length.setConstraints(&quantityRange);
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Width.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Box;
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}
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App::DocumentObjectExecReturn* Box::execute(void)
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{
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double L = Length.getValue();
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double W = Width.getValue();
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double H = Height.getValue();
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if (L < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Length of box too small");
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if (W < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Width of box too small");
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if (H < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Height of box too small");
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try {
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// Build a box using the dimension attributes
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BRepPrimAPI_MakeBox mkBox(L, W, H);
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return FeaturePrimitive::execute(mkBox.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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}
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short int Box::mustExecute() const
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{
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if ( Length.isTouched() ||
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Height.isTouched() ||
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Width.isTouched() )
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveBox, PartDesign::Box)
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PROPERTY_SOURCE(PartDesign::SubtractiveBox, PartDesign::Box)
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PROPERTY_SOURCE(PartDesign::Cylinder, PartDesign::FeaturePrimitive)
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Cylinder::Cylinder()
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{
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ADD_PROPERTY_TYPE(Radius,(10.0f),"Cylinder",App::Prop_None,"The radius of the cylinder");
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ADD_PROPERTY_TYPE(Angle,(10.0f),"Cylinder",App::Prop_None,"The closing angel of the cylinder ");
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ADD_PROPERTY_TYPE(Height,(10.0f),"Cylinder",App::Prop_None,"The height of the cylinder");
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Angle.setConstraints(&angleRangeU);
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Radius.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Cylinder;
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}
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App::DocumentObjectExecReturn* Cylinder::execute(void)
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{
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// Build a cylinder
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if (Radius.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of cylinder too small");
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Height of cylinder too small");
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try {
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BRepPrimAPI_MakeCylinder mkCylr(Radius.getValue(),
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Height.getValue(),
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Angle.getValue()/180.0f*M_PI);
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return FeaturePrimitive::execute(mkCylr.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Cylinder::mustExecute() const
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{
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if ( Radius.isTouched() ||
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Height.isTouched() ||
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Angle.isTouched() )
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveCylinder, PartDesign::Cylinder)
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PROPERTY_SOURCE(PartDesign::SubtractiveCylinder, PartDesign::Cylinder)
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PROPERTY_SOURCE(PartDesign::Sphere, PartDesign::FeaturePrimitive)
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Sphere::Sphere()
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{
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ADD_PROPERTY_TYPE(Radius,(5.0),"Sphere",App::Prop_None,"The radius of the sphere");
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Radius.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle1.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle2,(90.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle2.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0f),"Sphere",App::Prop_None,"The angle of the sphere");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Sphere;
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}
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App::DocumentObjectExecReturn* Sphere::execute(void)
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{
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// Build a sphere
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if (Radius.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of sphere too small");
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try {
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BRepPrimAPI_MakeSphere mkSphere(Radius.getValue(),
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Angle1.getValue()/180.0f*M_PI,
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Angle2.getValue()/180.0f*M_PI,
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Angle3.getValue()/180.0f*M_PI);
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return FeaturePrimitive::execute(mkSphere.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Sphere::mustExecute() const
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{
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if ( Radius.isTouched() ||
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Angle1.isTouched() ||
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Angle2.isTouched() ||
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Angle3.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveSphere, PartDesign::Sphere)
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PROPERTY_SOURCE(PartDesign::SubtractiveSphere, PartDesign::Sphere)
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PROPERTY_SOURCE(PartDesign::Cone, PartDesign::FeaturePrimitive)
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Cone::Cone()
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{
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ADD_PROPERTY_TYPE(Radius1,(2.0),"Cone",App::Prop_None,"The radius of the cone");
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ADD_PROPERTY_TYPE(Radius2,(4.0),"Cone",App::Prop_None,"The radius of the cone");
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ADD_PROPERTY_TYPE(Height,(10.0),"Cone",App::Prop_None,"The height of the cone");
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ADD_PROPERTY_TYPE(Angle,(360.0),"Cone",App::Prop_None,"The angle of the cone");
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Angle.setConstraints(&angleRangeU);
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Radius1.setConstraints(&quantityRange);
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Radius2.setConstraints(&quantityRange);
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Height.setConstraints(&quantityRange);
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primitiveType = FeaturePrimitive::Cone;
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}
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App::DocumentObjectExecReturn* Cone::execute(void)
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{
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if (Radius1.getValue() < 0)
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return new App::DocumentObjectExecReturn("Radius of cone too small");
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if (Radius2.getValue() < 0)
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return new App::DocumentObjectExecReturn("Radius of cone too small");
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Height of cone too small");
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try {
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// Build a cone
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BRepPrimAPI_MakeCone mkCone(Radius1.getValue(),
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Radius2.getValue(),
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Height.getValue(),
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Angle.getValue()/180.0f*M_PI);
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return FeaturePrimitive::execute(mkCone.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Cone::mustExecute() const
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{
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if (Radius1.isTouched())
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return 1;
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if (Radius2.isTouched())
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return 1;
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if (Height.isTouched())
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return 1;
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if (Angle.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveCone, PartDesign::Cone)
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PROPERTY_SOURCE(PartDesign::SubtractiveCone, PartDesign::Cone)
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PROPERTY_SOURCE(PartDesign::Ellipsoid, PartDesign::FeaturePrimitive)
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Ellipsoid::Ellipsoid()
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{
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ADD_PROPERTY_TYPE(Radius1,(2.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius1.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius2,(4.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius2.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius3,(0.0),"Ellipsoid",App::Prop_None,"The radius of the ellipsoid");
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Radius3.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle1.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle2,(90.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle2.setConstraints(&angleRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0f),"Ellipsoid",App::Prop_None,"The angle of the ellipsoid");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Ellipsoid;
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}
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App::DocumentObjectExecReturn* Ellipsoid::execute(void)
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{
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// Build a sphere
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if (Radius1.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
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if (Radius2.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Radius of ellipsoid too small");
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try {
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gp_Pnt pnt(0.0,0.0,0.0);
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gp_Dir dir(0.0,0.0,1.0);
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gp_Ax2 ax2(pnt,dir);
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BRepPrimAPI_MakeSphere mkSphere(ax2,
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Radius2.getValue(),
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Angle1.getValue()/180.0f*M_PI,
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Angle2.getValue()/180.0f*M_PI,
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Angle3.getValue()/180.0f*M_PI);
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Standard_Real scaleX = 1.0;
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Standard_Real scaleZ = Radius1.getValue()/Radius2.getValue();
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// issue #1798: A third radius has been introduced. To be backward
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// compatible if Radius3 is 0.0 (default) it's handled to be the same
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// as Radius2
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Standard_Real scaleY = 1.0;
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if (Radius3.getValue() >= Precision::Confusion())
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scaleY = Radius3.getValue()/Radius2.getValue();
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gp_GTrsf mat;
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mat.SetValue(1,1,scaleX);
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mat.SetValue(2,1,0.0);
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mat.SetValue(3,1,0.0);
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mat.SetValue(1,2,0.0);
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mat.SetValue(2,2,scaleY);
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mat.SetValue(3,2,0.0);
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mat.SetValue(1,3,0.0);
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mat.SetValue(2,3,0.0);
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mat.SetValue(3,3,scaleZ);
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BRepBuilderAPI_GTransform mkTrsf(mkSphere.Shape(), mat);
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return FeaturePrimitive::execute(mkTrsf.Shape());
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}
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catch (Standard_Failure) {
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Handle_Standard_Failure e = Standard_Failure::Caught();
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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return App::DocumentObject::StdReturn;
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}
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short int Ellipsoid::mustExecute() const
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{
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if (Radius1.isTouched())
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return 1;
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if (Radius2.isTouched())
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return 1;
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if (Radius3.isTouched())
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return 1;
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if (Angle1.isTouched())
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return 1;
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if (Angle2.isTouched())
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return 1;
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if (Angle3.isTouched())
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return 1;
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return FeaturePrimitive::mustExecute();
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}
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PROPERTY_SOURCE(PartDesign::AdditiveEllipsoid, PartDesign::Ellipsoid)
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PROPERTY_SOURCE(PartDesign::SubtractiveEllipsoid, PartDesign::Ellipsoid)
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PROPERTY_SOURCE(PartDesign::Torus, PartDesign::FeaturePrimitive)
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Torus::Torus()
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{
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ADD_PROPERTY_TYPE(Radius1,(10.0),"Torus",App::Prop_None,"The radius of the torus");
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Radius1.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Radius2,(2.0),"Torus",App::Prop_None,"The radius of the torus");
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Radius2.setConstraints(&quantityRange);
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ADD_PROPERTY_TYPE(Angle1,(-180.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle1.setConstraints(&torusRangeV);
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ADD_PROPERTY_TYPE(Angle2,(180.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle2.setConstraints(&torusRangeV);
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ADD_PROPERTY_TYPE(Angle3,(360.0),"Torus",App::Prop_None,"The angle of the torus");
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Angle3.setConstraints(&angleRangeU);
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primitiveType = FeaturePrimitive::Torus;
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}
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App::DocumentObjectExecReturn* Torus::execute(void)
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{
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if (Radius1.getValue() < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("Radius of torus too small");
|
|
if (Radius2.getValue() < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("Radius of torus too small");
|
|
try {
|
|
|
|
BRepPrimAPI_MakeTorus mkTorus(Radius1.getValue(),
|
|
Radius2.getValue(),
|
|
Angle1.getValue()/180.0f*M_PI,
|
|
Angle2.getValue()/180.0f*M_PI,
|
|
Angle3.getValue()/180.0f*M_PI);
|
|
return FeaturePrimitive::execute(mkTorus.Solid());
|
|
}
|
|
catch (Standard_Failure) {
|
|
Handle_Standard_Failure e = Standard_Failure::Caught();
|
|
return new App::DocumentObjectExecReturn(e->GetMessageString());
|
|
}
|
|
|
|
return App::DocumentObject::StdReturn;
|
|
}
|
|
|
|
short int Torus::mustExecute() const
|
|
{
|
|
if (Radius1.isTouched())
|
|
return 1;
|
|
if (Radius2.isTouched())
|
|
return 1;
|
|
if (Angle1.isTouched())
|
|
return 1;
|
|
if (Angle2.isTouched())
|
|
return 1;
|
|
if (Angle3.isTouched())
|
|
return 1;
|
|
|
|
return FeaturePrimitive::mustExecute();
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::AdditiveTorus, PartDesign::Torus)
|
|
PROPERTY_SOURCE(PartDesign::SubtractiveTorus, PartDesign::Torus)
|
|
|
|
|
|
PROPERTY_SOURCE(PartDesign::Prism, PartDesign::FeaturePrimitive)
|
|
|
|
Prism::Prism()
|
|
{
|
|
ADD_PROPERTY_TYPE(Polygon,(6.0),"Prism",App::Prop_None,"Number of sides in the polygon, of the prism");
|
|
ADD_PROPERTY_TYPE(Circumradius,(2.0),"Prism",App::Prop_None,"Circumradius (centre to vertex) of the polygon, of the prism");
|
|
ADD_PROPERTY_TYPE(Height,(10.0f),"Prism",App::Prop_None,"The height of the prism");
|
|
|
|
primitiveType = FeaturePrimitive::Prism;
|
|
}
|
|
|
|
App::DocumentObjectExecReturn* Prism::execute(void)
|
|
{
|
|
// Build a prism
|
|
if (Polygon.getValue() < 3)
|
|
return new App::DocumentObjectExecReturn("Polygon of prism is invalid, must have 3 or more sides");
|
|
if (Circumradius.getValue() < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("Circumradius of the polygon, of the prism, is too small");
|
|
if (Height.getValue() < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("Height of prism is too small");
|
|
try {
|
|
long nodes = Polygon.getValue();
|
|
|
|
Base::Matrix4D mat;
|
|
mat.rotZ(Base::toRadians(360.0/nodes));
|
|
|
|
// create polygon
|
|
BRepBuilderAPI_MakePolygon mkPoly;
|
|
Base::Vector3d v(Circumradius.getValue(),0,0);
|
|
for (long i=0; i<nodes; i++) {
|
|
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
|
|
v = mat * v;
|
|
}
|
|
mkPoly.Add(gp_Pnt(v.x,v.y,v.z));
|
|
BRepBuilderAPI_MakeFace mkFace(mkPoly.Wire());
|
|
BRepPrimAPI_MakePrism mkPrism(mkFace.Face(), gp_Vec(0,0,Height.getValue()));
|
|
return FeaturePrimitive::execute(mkPrism.Shape());
|
|
}
|
|
catch (Standard_Failure) {
|
|
Handle_Standard_Failure e = Standard_Failure::Caught();
|
|
return new App::DocumentObjectExecReturn(e->GetMessageString());
|
|
}
|
|
|
|
return App::DocumentObject::StdReturn;
|
|
}
|
|
|
|
short int Prism::mustExecute() const
|
|
{
|
|
if (Polygon.isTouched())
|
|
return 1;
|
|
if (Circumradius.isTouched())
|
|
return 1;
|
|
if (Height.isTouched())
|
|
return 1;
|
|
|
|
return FeaturePrimitive::mustExecute();
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::AdditivePrism, PartDesign::Prism)
|
|
PROPERTY_SOURCE(PartDesign::SubtractivePrism, PartDesign::Prism)
|
|
|
|
|
|
PROPERTY_SOURCE(PartDesign::Wedge, PartDesign::FeaturePrimitive)
|
|
|
|
Wedge::Wedge()
|
|
{
|
|
ADD_PROPERTY_TYPE(Xmin,(0.0f),"Wedge",App::Prop_None,"Xmin of the wedge");
|
|
ADD_PROPERTY_TYPE(Ymin,(0.0f),"Wedge",App::Prop_None,"Ymin of the wedge");
|
|
ADD_PROPERTY_TYPE(Zmin,(0.0f),"Wedge",App::Prop_None,"Zmin of the wedge");
|
|
ADD_PROPERTY_TYPE(X2min,(2.0f),"Wedge",App::Prop_None,"X2min of the wedge");
|
|
ADD_PROPERTY_TYPE(Z2min,(2.0f),"Wedge",App::Prop_None,"Z2min of the wedge");
|
|
ADD_PROPERTY_TYPE(Xmax,(10.0f),"Wedge",App::Prop_None,"Xmax of the wedge");
|
|
ADD_PROPERTY_TYPE(Ymax,(10.0f),"Wedge",App::Prop_None,"Ymax of the wedge");
|
|
ADD_PROPERTY_TYPE(Zmax,(10.0f),"Wedge",App::Prop_None,"Zmax of the wedge");
|
|
ADD_PROPERTY_TYPE(X2max,(8.0f),"Wedge",App::Prop_None,"X2max of the wedge");
|
|
ADD_PROPERTY_TYPE(Z2max,(8.0f),"Wedge",App::Prop_None,"Z2max of the wedge");
|
|
|
|
primitiveType = FeaturePrimitive::Wedge;
|
|
}
|
|
|
|
App::DocumentObjectExecReturn* Wedge::execute(void)
|
|
{
|
|
double xmin = Xmin.getValue();
|
|
double ymin = Ymin.getValue();
|
|
double zmin = Zmin.getValue();
|
|
double z2min = Z2min.getValue();
|
|
double x2min = X2min.getValue();
|
|
double xmax = Xmax.getValue();
|
|
double ymax = Ymax.getValue();
|
|
double zmax = Zmax.getValue();
|
|
double z2max = Z2max.getValue();
|
|
double x2max = X2max.getValue();
|
|
|
|
|
|
double dx = xmax-xmin;
|
|
double dy = ymax-ymin;
|
|
double dz = zmax-zmin;
|
|
double dz2 = z2max-z2min;
|
|
double dx2 = x2max-x2min;
|
|
|
|
if (dx < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("delta x of wedge too small");
|
|
|
|
if (dy < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("delta y of wedge too small");
|
|
|
|
if (dz < Precision::Confusion())
|
|
return new App::DocumentObjectExecReturn("delta z of wedge too small");
|
|
|
|
if (dz2 < 0)
|
|
return new App::DocumentObjectExecReturn("delta z2 of wedge is negative");
|
|
|
|
if (dx2 < 0)
|
|
return new App::DocumentObjectExecReturn("delta x2 of wedge is negative");
|
|
|
|
try {
|
|
gp_Pnt pnt(0.0,0.0,0.0);
|
|
gp_Dir dir(0.0,0.0,1.0);
|
|
BRepPrim_Wedge mkWedge(gp_Ax2(pnt,dir),
|
|
xmin, ymin, zmin, z2min, x2min,
|
|
xmax, ymax, zmax, z2max, x2max);
|
|
BRepBuilderAPI_MakeSolid mkSolid;
|
|
mkSolid.Add(mkWedge.Shell());
|
|
return FeaturePrimitive::execute(mkSolid.Solid());
|
|
}
|
|
catch (Standard_Failure) {
|
|
Handle_Standard_Failure e = Standard_Failure::Caught();
|
|
return new App::DocumentObjectExecReturn(e->GetMessageString());
|
|
}
|
|
|
|
return App::DocumentObject::StdReturn;
|
|
}
|
|
|
|
short int Wedge::mustExecute() const
|
|
{
|
|
if (Xmin.isTouched() ||
|
|
Ymin.isTouched() ||
|
|
Zmin.isTouched() ||
|
|
X2min.isTouched() ||
|
|
Z2min.isTouched() ||
|
|
Xmax.isTouched() ||
|
|
Ymax.isTouched() ||
|
|
Zmax.isTouched() ||
|
|
X2max.isTouched() ||
|
|
Z2max.isTouched())
|
|
return 1;
|
|
|
|
return FeaturePrimitive::mustExecute();
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::AdditiveWedge, PartDesign::Wedge)
|
|
PROPERTY_SOURCE(PartDesign::SubtractiveWedge, PartDesign::Wedge)
|
|
}
|