0001018: Possible inconsistencies between Euler angles, quaternion and matrix

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wmayer 2013-03-03 13:27:27 +01:00
parent 18355cdd25
commit 76a7e0f296

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@ -14,7 +14,17 @@
<Documentation>
<Author Licence="LGPL" Name="Juergen Riegel" EMail="FreeCAD@juergen-riegel.net" />
<DeveloperDocu>This is the Rotation export class</DeveloperDocu>
<UserDocu>A Rotation</UserDocu>
<UserDocu>
A Rotation using a quaternion.
The Rotation object can be created by:
-- an empty parameter list
-- a Rotation object
-- a Vector (axis) and a float (angle)
-- two Vectors (rotation from/to vector)
-- three floats (Euler angles) as yaw-pitch-roll
-- four floats (Quaternion) where the quaternion is specified as:
q=xi+yj+zk+w, i.e. the last parameter is the real part
</UserDocu>
</Documentation>
<Methode Name="invert">
<Documentation>