FreeCAD/src/Gui/Transform.h
Mateusz Skowroński 3b463f2138 Qt::WFlags is obsolete in Qt5. Replace it with Qt::WindowFlags.
This change is Qt4/Qt5 neutral.
2016-01-05 16:07:58 +01:00

134 lines
4.4 KiB
C++

/***************************************************************************
* Copyright (c) 2009 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_TRANSFORM_H
#define GUI_TRANSFORM_H
#include <Gui/InputVector.h>
#include <Gui/Selection.h>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
#include <Base/Placement.h>
#include <set>
namespace Gui {
namespace Dialog {
class GuiExport TransformStrategy
{
public:
TransformStrategy();
virtual ~TransformStrategy();
Base::Vector3d getRotationCenter() const;
void acceptDataTransform(const Base::Matrix4D& mat, App::DocumentObject* obj);
void commitTransform(const Base::Matrix4D& plm);
void applyTransform(const Base::Placement& plm);
void resetTransform();
void applyViewTransform(const Base::Placement& plm, App::DocumentObject* obj);
void resetViewTransform(App::DocumentObject* obj);
virtual std::set<App::DocumentObject*> transformObjects() const = 0;
};
class GuiExport DefaultTransformStrategy : public TransformStrategy,
public Gui::SelectionObserver
{
public:
DefaultTransformStrategy(QWidget* widget);
virtual ~DefaultTransformStrategy();
std::set<App::DocumentObject*> transformObjects() const;
private:
void onSelectionChanged(const Gui::SelectionChanges& msg);
private:
std::set<App::DocumentObject*> selection;
QWidget* widget;
};
class Ui_Placement;
class GuiExport Transform : public Gui::LocationDialog
{
Q_OBJECT
public:
Transform(QWidget* parent = 0, Qt::WindowFlags fl = 0);
~Transform();
void accept();
void reject();
void showStandardButtons(bool);
void setTransformStrategy(TransformStrategy* ts);
protected:
Base::Vector3d getDirection() const;
void changeEvent(QEvent *e);
public Q_SLOTS:
void on_applyButton_clicked();
private Q_SLOTS:
void onTransformChanged(int);
private:
Base::Placement getPlacementData() const;
void directionActivated(int);
Q_SIGNALS:
void directionChanged();
private:
typedef Gui::LocationInterfaceComp<Ui_Placement> Ui_TransformComp;
Ui_TransformComp* ui;
Base::Placement pm;
std::set<App::DocumentObject*> selection;
TransformStrategy* strategy;
};
class GuiExport TaskTransform : public Gui::TaskView::TaskDialog
{
Q_OBJECT
public:
TaskTransform();
~TaskTransform();
public:
bool accept();
bool reject();
void clicked(int);
void setTransformStrategy(TransformStrategy* ts);
virtual QDialogButtonBox::StandardButtons getStandardButtons() const
{ return QDialogButtonBox::Ok |
QDialogButtonBox::Apply |
QDialogButtonBox::Cancel; }
private:
Transform* dialog;
Gui::TaskView::TaskBox* taskbox;
};
} // namespace Dialog
} // namespace Gui
#endif // GUI_TRANSFORM_H