FreeCAD/src/Mod/Raytracing/App/FreeCADpov
2011-10-10 13:44:52 +00:00

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// FreeCAD Povray standard file
/***************************************************************************
* Copyright (c) 2005 Juergen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
// -w320 -h240
// -w8000 -h6000 +a0.3
// Use povray -iLehreW221animation.pov LehreW221animation.ini to trace.
// Use povray -w1280 -h720 +a0.3 -iLehreW221animation.pov LehreW221animation.ini to trace.
// Include Standard-Colors provided by povray
#include "colors.inc"
// Include Standard-Textures and Finishes provided by povray
#include "textures.inc"
#include "woods.inc"
// default texture
//default {
// texture { pigment {rgb 1} finish {ambient 0.2 reflection 0.2 specular 0.7} }
//}
sky_sphere {
pigment { rgb <0.8,0.8,0.8> }
pigment {
gradient x
color_map {
[0.00 color rgbt <1,1,1,0>]
[0.08 color rgbt <1,1,1,0>]
[0.09 color rgbt <0.1,0.1,0.1,1>]
[1.00 color rgbt <0.1,0.1,0.1,1>]
}
scale 0.05
}
pigment {
gradient y
color_map {
[0.00 color rgbt <1,1,1,0>]
[0.08 color rgbt <1,1,1,0>]
[0.09 color rgbt <0.1,0.1,0.1,1>]
[1.00 color rgbt <0.1,0.1,0.1,1>]
}
scale 0.05
}
}
// Fussboden
plane { // checkered floor
y, -1
texture
{
pigment {
checker
color rgb 1
color rgb 0.5
scale 0.5
}
finish{
diffuse 0.2
ambient 0.4
}
}
scale 1000
}
// includes the Part mesh writen from FreeCAD
#include "TempPart.inc"
object {Part
texture { pigment {rgb <0.3,0.8,0.3>} finish {ambient 0.2 reflection 0.2 specular 0.7} }
}
// includes the camera from FreeCAD
#include "TempCamera.inc"
camera {
location CamPos
look_at LookAt
sky Up
angle 50
}
// Lightsource
light_source {
<-1573.9813500000005,1310.07165000000003,-2000.1032>, color White
}