80 lines
3.1 KiB
CoffeeScript
80 lines
3.1 KiB
CoffeeScript
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# 0000000 0000000 000 000 0000000 000 000 0000000 000000000 0000000 00000000
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# 000 000 000 0000 000 000 000 000 000 000 000 000 000 000 000
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# 000 000 000 000 0 000 000 000 000 000 000 000 000 000 0000000
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# 000 000 000 000 0000 000 000 000 000 000 000 000 000 000 000
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# 0000000 0000000 000 000 0000000 0000000 0000000 000 0000000 000 000
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module.exports =
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name: "conductor"
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deisgn: "Michael Abel"
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scheme: "default"
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size: [11,9,11]
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help: """
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$scale(1.5)mission:
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activate the exit!
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to activate the exit
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feed it with electricity:
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connect the generator
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with the motor
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and place a powered wirestone
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next to the exit
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"""
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player:
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coordinates: [3,0,3]
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nostatus: 0
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exits: [
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name: "exit"
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active: 0
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position: [0,0,4]
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],
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create: ->
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{MotorCylinder, MotorGear, Generator, Wire, WireStone, Face} = require '../items'
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WireWall = (c , x,y,z) ->
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if world.isUnoccupiedPos x,y,z
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world.addObjectAtPos 'Wall', x,y,z
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world.addObjectAtPos new Wire(Face.X, c), x+1, y , z
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world.addObjectAtPos new Wire(Face.NX, c), x-1, y , z
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world.addObjectAtPos new Wire(Face.Y, c), x , y+1, z
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world.addObjectAtPos new Wire(Face.NY, c), x , y-1, z
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world.addObjectAtPos new Wire(Face.Z, c), x , y , z+1
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world.addObjectAtPos new Wire(Face.NZ, c), x , y , z-1
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for h in [2,4,6]
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world.addObjectLine 'Wall', 5,2,h, 5,6,h
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world.addObjectAtPos 'WireStone', 5,1,h
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world.addObjectAtPos 'WireStone', 5,6,h
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world.addObjectLine 'new Wire(Face.NZ, 5)', 5,2,1, 5,6,1
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world.addObjectLine 'new Wire(Face.Z, 5)', 5,2,3, 5,6,3
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world.addObjectAtPos new Wire(Face.NY, 5), 5,1,2
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world.addObjectAtPos new Wire(Face.Y, 5), 5,6,2
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world.addObjectAtPos new MotorGear(Face.Z), 5,0,0
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world.addObjectAtPos new MotorCylinder(Face.Z), 5,0,1
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world.addObjectAtPos new MotorCylinder(Face.NX), 4,0,0
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world.addObjectAtPos new MotorCylinder(Face.X), 6,0,0
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g = new Generator Face.Z
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world.addObjectAtPos(g, 5,1,0)
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world.addObjectAtPos('WireStone', 5,2,0)
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world.addObjectAtPos('WireStone', 5,2,1)
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world.addObjectAtPos('WireStone', 5,5,3)
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world.addObjectAtPos('WireStone', 5,5,5)
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WireWall(15,5,4,8)
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world.addObjectAtPos('Wall', 0,0,0)
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world.addObjectAtPos('Wall', 10,0,0)
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world.addObjectAtPos('Wall', 10,8,0)
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world.addObjectAtPos('Wall', 0,8,0)
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g.setActive true
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