121 lines
3.0 KiB
HTML
121 lines
3.0 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<HTML><HEAD><TITLE>Man page of XEYES</TITLE>
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</HEAD><BODY>
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<H1>XEYES</H1>
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Section: User Commands (1)<BR>Updated: xeyes 1.1.2<BR><A HREF="#index">Index</A>
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<A HREF="/cgi-bin/man/man2html">Return to Main Contents</A><HR>
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<A NAME="lbAB"> </A>
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<H2>NAME</H2>
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xeyes - a follow the mouse X demo
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<A NAME="lbAC"> </A>
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<H2>SYNOPSIS</H2>
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<B>xeyes</B>
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[-option ...]
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<A NAME="lbAD"> </A>
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<H2>DESCRIPTION</H2>
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<I>Xeyes</I>
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watches what you do and reports to the Boss.
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<A NAME="lbAE"> </A>
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<H2>OPTIONS</H2>
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<DL COMPACT>
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<DT id="1"><B>-fg </B><I>foreground color</I><B></B>
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<DD>
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choose a different color for the pupil of the eyes.
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<DT id="2"><B>-bg </B><I>background color</I><B></B>
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<DD>
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choose a different color for the background.
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<DT id="3"><B>-outline </B><I>outline color</I><B></B>
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<DD>
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choose a different color for the outline of the eyes.
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<DT id="4"><B>-center </B><I>center color</I><B></B>
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<DD>
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choose a different color for the center of the eyes.
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<DT id="5"><B>-backing </B><I>{ WhenMapped Always NotUseful }</I><B></B>
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<DD>
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selects an appropriate level of backing store.
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<DT id="6"><B>-geometry </B><I>geometry</I><B></B>
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<DD>
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define the initial window geometry; see <I><A HREF="/cgi-bin/man/man2html?7+X">X</A>(7)</I>.
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<DT id="7"><B>-display </B><I>display</I><B></B>
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<DD>
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specify the display to use; see <I><A HREF="/cgi-bin/man/man2html?7+X">X</A>(7)</I>.
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<DT id="8"><B>-bd </B><I>border color</I><B></B>
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<DD>
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choose a different color for the window border.
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<DT id="9"><B>-bw </B><I>border width</I><B></B>
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<DD>
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choose a different width for the window border.
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<DT id="10"><B>-shape</B>
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<DD>
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uses the SHAPE extension to shape the window. This is the default.
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<DT id="11"><B>+shape</B>
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<DD>
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disables use of the SHAPE extension to shape the window.
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<DT id="12"><B>-render</B>
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<DD>
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uses Xrender to draw anti-aliased eyes.
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This is the default if <I>xeyes</I> has been compiled with Xrender support.
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<DT id="13"><B>+render</B>
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<DD>
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disables Xrender and draws traditional eyes.
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<DT id="14"><B>-distance</B>
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<DD>
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uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.
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</DL>
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<A NAME="lbAF"> </A>
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<H2>SEE ALSO</H2>
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<A HREF="/cgi-bin/man/man2html?7+X">X</A>(7), X Toolkit documentation
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<BR>
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See <I><A HREF="/cgi-bin/man/man2html?7+X">X</A>(7)</I> for a full statement of rights and permissions.
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<A NAME="lbAG"> </A>
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<H2>AUTHOR</H2>
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Keith Packard, MIT X Consortium
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<BR>
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Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen
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at SIGGRAPH '88
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<P>
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<HR>
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<A NAME="index"> </A><H2>Index</H2>
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<DL>
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<DT id="15"><A HREF="#lbAB">NAME</A><DD>
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<DT id="16"><A HREF="#lbAC">SYNOPSIS</A><DD>
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<DT id="17"><A HREF="#lbAD">DESCRIPTION</A><DD>
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<DT id="18"><A HREF="#lbAE">OPTIONS</A><DD>
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<DT id="19"><A HREF="#lbAF">SEE ALSO</A><DD>
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<DT id="20"><A HREF="#lbAG">AUTHOR</A><DD>
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</DL>
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<HR>
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This document was created by
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<A HREF="/cgi-bin/man/man2html">man2html</A>,
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using the manual pages.<BR>
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Time: 00:05:30 GMT, March 31, 2021
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</BODY>
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</HTML>
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