fix some scribble-isms, remove (redundant?) schememodname

svn: r13633
This commit is contained in:
Eli Barzilay 2009-02-15 23:47:56 +00:00
parent 2e9eed3d25
commit fa53cbe3c3

View File

@ -11,8 +11,6 @@ Chat Noir. What a game.
<data-definitions>
<everything-else>]
@schememodname[htdp/world]
@section{Data Definitions}
The main data structure for Chat Noir is @tt{world}.
@ -23,7 +21,7 @@ The main data structure for Chat Noir is @tt{world}.
]
It consists of a structure with six fields:
@itemize{
@itemize[
@item{
a @scheme[board], which is represented as a list of @tt{cell}s, one for each circle on the game. }
@item{
@ -40,7 +38,7 @@ a @scheme[posn] for the location of the mouse (or @scheme[#f] if the
mouse is not in the window),}
@item{and a boolean indicating if the @tt{h}
key has been pushed down.}
}
]
A @tt{cell} is a structure with two fields:
@ -49,13 +47,12 @@ A @tt{cell} is a structure with two fields:
The first field contains a @scheme[posn] struct.
@verbatim[#<<---
@verbatim{
;; a cell is
;; (make-cell (make-posn int[0-board-size]
;; int[0-board-size])
;; boolean)
---
]
}
@ -1715,4 +1712,4 @@ The first field contains a @scheme[posn] struct.
(on-mouse-event clack))))
(run-check-expects)
]
]