Oops, camera tangent was defaulting to 300, not 0.3, very bad.

[git-p4: depot-paths = "//depot/solvespace/": change = 2149]
This commit is contained in:
Jonathan Westhues 2010-05-16 10:46:10 -08:00
parent 00231a6799
commit 2cd6ca882f

View File

@ -65,7 +65,7 @@ void SolveSpace::Init(char *cmdLine) {
// View units
viewUnits = (Unit)CnfThawDWORD((DWORD)UNIT_MM, "ViewUnits");
// Camera tangent (determines perspective)
cameraTangent = CnfThawFloat(0.3f, "CameraTangent");
cameraTangent = CnfThawFloat(0.3f/1e3f, "CameraTangent");
// Grid spacing
gridSpacing = CnfThawFloat(5.0f, "GridSpacing");
// Export scale factor