NameType is only really needed in the parser, so this takes it out of
NameDef, meaning that later passes defining names no longer need to
set an arbitrary NameType for them. The parser gets slightly more
complicated (because some productions now have to return a SpecType
and a NameType too), but lots of other code gets simpler.
The code that removed free names was the only thing outside the parser
using NameType, and it now makes a more sensible decision based on the
SpecType. Since unscoped names previously didn't have a SpecType at
all, I've added an Unscoped constructor to it and arranged matters
such that unscoped names now get a proper entry in csNames.
Fixes#61.
This makes it possible to mark a slice as not needing runtime
checking, which is immediately useful for _sizes arrays.
This fixes cgtest03, which was previously failing to compile because
the _sizes array for one of the constants in it contained a runtime
check and thus wasn't itself constant. I've added a testcase file for
the relevant bit of code.
This patch hides all the old typeOfExpression, typeOfName, typeOfVariable, etc, and unifies them into a single type-class with an "astTypeOf" function. The type-class is currently named Typed, but that can easily be changed (it's only explicitly referred to in the Types module). The patch is essentially the type-class with a giant find-and-replace on the other modules.
In particular, evalSimpleLiteral is now much nicer, and the error
messages should be a bit more comprehensible.
The signed types previously used a different version of fromRead that
passed an extra argument that it then didn't use; I've switched back to
the old version now, since it appears not to need it any more.
It's redundant, since you can always compute them from the variable, and it
makes the code that deals with actuals rather cleaner.
On the other hand, it slightly complicates some of the tests, because any names
you use in an Actual need to be defined...
This touches an awful lot of code, but cgtest07/17 (arrays and retyping) pass.
This is useful because there are going to be places in the future where we'll
want to represent dimensions that are known at runtime but not at compile time
-- for example, mobile allocations, or dynamically-sized arrays. It simplifies
the code in a number of places.
However, we do now need to be careful that expressions containing variables do
not leak into the State, since they won't be affected by later passes.
Two caveats (marked as FIXMEs in the source):
- Retypes checking in the occam parser is disabled, since the plan is to move
it out to a pass anyway.
- There's some (now very obvious) duplication, particularly in the backend, of
bits of code that construct expressions for the total size of an array
(either in bytes or elements); this should be moved to a couple of helper
functions that everything can use.
Procs that are in csParProcs are now generated with the correct calling
convention directly, rather than having a second wrapper function generated
around them.
All it did was to make a list of the Procs generated by parsToProcs, so
parsToProcs may as well just do the same job itself.
The reason I'd made it a separate pass originally was that I wanted to
optimise out the wrapper when the child of a Par was already a ProcCall.
That optimisation isn't going to be possible any more with the new CCSP,
since wrappers have to fetch their arguments in a different way from
ordinary Procs.
If stdin is in use, it'll now be put into non-canonical mode. This is almost
the same as libkrocif's behaviour, except I've set VTIME to 0, since I don't
think there's a good reason to have a terminal read complete if no characters
are available.
This also sets CCSP's branding to "Tock", so error messages now start "Tock: ".
This is for two reasons: first, the C++CSP backend still needs them, and
second, the way I'd done the removal wasn't correct; since you can have arrays
of them, abbreviate them, etc., they need to be stripped out by an earlier
pass so that other passes don't try to operate upon them.
Now that I have begun moving all the _sizes stuff forward into proper compiler passes, much of the code for handling arrays in the backends is going to become redundant:
- The tockArrayView class should eventually disappear; now that _sizes are pulled forward, there's no advantage of having this extra class (compared to just doing C and C++ arrays in the same, C-based, style)
- The declaration and use of the _sizes array everywhere should go, now that it is inserted in an earlier pass
I haven't removed as much as I should from the C backend; I am wary to touch it when Adam is about to move it over to the new CIF anyway