All the passes now have their information (name, pre-requisites and post- properties) stored at the point where the pass is declared, which means the pass lists are just a simple list of pass functions.
The main consequence of this change was that the tests had to be changed. Now, instead of taking a "pass applied to data" item (type: PassM b), they take both the pass (type: Pass) and source data (type: b), and apply them later. This was the decision that involved the simplest changes to the existing tests (simply unbracketing the application of the pass to the source). I also had to include a few old-style versions though (testPass', testPassShouldFail') for where the functions were being used to test things that weren't actually passes (mainly StructureOccam).
Fixes#48
NameType is only really needed in the parser, so this takes it out of
NameDef, meaning that later passes defining names no longer need to
set an arbitrary NameType for them. The parser gets slightly more
complicated (because some productions now have to return a SpecType
and a NameType too), but lots of other code gets simpler.
The code that removed free names was the only thing outside the parser
using NameType, and it now makes a more sensible decision based on the
SpecType. Since unscoped names previously didn't have a SpecType at
all, I've added an Unscoped constructor to it and arranged matters
such that unscoped names now get a proper entry in csNames.
Fixes#61.
This makes it possible to mark a slice as not needing runtime
checking, which is immediately useful for _sizes arrays.
This fixes cgtest03, which was previously failing to compile because
the _sizes array for one of the constants in it contained a runtime
check and thus wasn't itself constant. I've added a testcase file for
the relevant bit of code.
This changes the Traversal API to the one that I've been working on in
the Polyplate branch, but implemented in terms of Data. The
performance isn't as good as the Polyplate version, but the code is a
lot simpler because it doesn't need all the type constraints (and it
doesn't make GHC struggle).
This also reworks all the passes in Tock to use the new API, including
those that previously used makeGeneric (which I've now removed) or
everywhereM. Most of the passes are simpler because of this, and I
suspect it's fixed a few subtle bugs resulting from missing recursion
in makeGeneric code.
I haven't yet profiled this, but subjectively it seems about the same
as the old Traversal (and thus faster for all the passes that didn't
yet use it).
This patch hides all the old typeOfExpression, typeOfName, typeOfVariable, etc, and unifies them into a single type-class with an "astTypeOf" function. The type-class is currently named Typed, but that can easily be changed (it's only explicitly referred to in the Types module). The patch is essentially the type-class with a giant find-and-replace on the other modules.
The types get hairier, but the code is much simpler!
I've left {check,apply}DepthM{,2} there for now, but reimplemented them in
terms of the new combinators.
Fixes#58.
This is rather more expensive than the approach it was using, but it
does the right thing for things like "3 + 4(MYINT)" and "[3, 4(MYINT)]",
and the code's actually simpler.
This isn't the right behaviour, although it's closer: what it really needs to
do is to try to infer both sides in the current (or no) context, pick the more
specific type of the two inferred, then use that to redo the other one. Yuck!
This works the same way that it used to. I did experiment with actually
defining them as Procs and Functions in the normal way, but that'd require an
awful lot of special-casing later on, and would preclude support for multiple
types in the future, so I'll keep it this way for now.
This also changes the behaviour for array literals so that the inferred type of
the first item is used as the default for the rest. This satisfies all the
cgtests except for a test in cgtest59 which does "a IS [3, 4 (type)]:", which
I've never seen in a real program, and would require a bit more complication to
handle.
Unfortunately there appears to be exactly one place you can do this, and it
turns out to be inside inferTypes (because you need to know the type of c
completely, and you can't type-infer x until you know if it's a tag or a
variable). It's definitely nicer than doing it in the parser, though.
I've also started adding "-- AMBIGUITY" comments in the parser.
This infers the types of literals and abbreviations.
This is not yet complete, but it's mostly there. I was surprised at how complex
it turned out to be, but it's significantly less awkward than having it
threaded through the parser (plus it works correctly, unlike the old code).
There are a few FIXMEs for things I've yet to implement.
We now have three kinds of canned tree traversals, all of which are smart about
which types they're applied to: explicit-descent transformations,
implicit-descent transformations, and implicit-descent checks. I've only
provided depth-first application of the latter two, but we could do
breadth-first in the future if necessary.
It's redundant, since you can always compute them from the variable, and it
makes the code that deals with actuals rather cleaner.
On the other hand, it slightly complicates some of the tests, because any names
you use in an Actual need to be defined...
Various infrastructure too to support these.
Doing A.ForEach raised an interesting question: what does it work over? In
plain occam it'd just be arrays, but it should obviously work for lists too.
This suggests that Size and Subscript should work on lists as well, since
ForEach will be implemented in terms of them. I've therefore introduced the
idea of a "sequence" class of types.
There's obviously some overlap with the Rain typechecker here. I've tried to
cover everything in the AST that could potentially be bound into occam at some
point in the future, even if the occam parser doesn't support it yet (so
this'll do checks for Concat and mobile allocation, for example).