This expansion was causing a big blow-up in the code, as things like:
VAL [2][1]INT as IS [[0,1]]
were getting transformed into:
VAL [2]INT n0 IS [0,1]:
VAL [2]INT n1 IS [0,1]:
VAL [2]INT n2 IS [n0[0], n1[1]]:
VAL [2][1]INT as IS [n2]:
Or something similar -- the inner arrays were pulled up into multiple definitions that were then subscripted, because the first pull-up did this:
VAL [2]INT n2 IS [[0,1][0], [0,1][1]]:
and then the inner arrays got pulled up again, separately. The change hasn't immediately broken anything, but I haven't fully tested it yet
At the moment, the information is only needed in the parser, which must define recursive names before parsing the body of the function. But in future, we should keep the information when the function becomes a proc, and then the C/C++ backends may need to use it (for example, when calculating stack space usage)
For example, a call like foo(6, cs!) will have cs! pulled up, iff cs was of type CHAN X. If cs was of type CHAN! X, nothing is done (and the needless direction will be removed later on).
This was causing a problem in the C/C++ backends, where the slice function call was having _sizes appended to it. So now we pull up anything that results in an array, or is a slice.
All the passes now have their information (name, pre-requisites and post- properties) stored at the point where the pass is declared, which means the pass lists are just a simple list of pass functions.
The main consequence of this change was that the tests had to be changed. Now, instead of taking a "pass applied to data" item (type: PassM b), they take both the pass (type: Pass) and source data (type: b), and apply them later. This was the decision that involved the simplest changes to the existing tests (simply unbracketing the application of the pass to the source). I also had to include a few old-style versions though (testPass', testPassShouldFail') for where the functions were being used to test things that weren't actually passes (mainly StructureOccam).
Fixes#48
NameType is only really needed in the parser, so this takes it out of
NameDef, meaning that later passes defining names no longer need to
set an arbitrary NameType for them. The parser gets slightly more
complicated (because some productions now have to return a SpecType
and a NameType too), but lots of other code gets simpler.
The code that removed free names was the only thing outside the parser
using NameType, and it now makes a more sensible decision based on the
SpecType. Since unscoped names previously didn't have a SpecType at
all, I've added an Unscoped constructor to it and arranged matters
such that unscoped names now get a proper entry in csNames.
Fixes#61.
This changes the Traversal API to the one that I've been working on in
the Polyplate branch, but implemented in terms of Data. The
performance isn't as good as the Polyplate version, but the code is a
lot simpler because it doesn't need all the type constraints (and it
doesn't make GHC struggle).
This also reworks all the passes in Tock to use the new API, including
those that previously used makeGeneric (which I've now removed) or
everywhereM. Most of the passes are simpler because of this, and I
suspect it's fixed a few subtle bugs resulting from missing recursion
in makeGeneric code.
I haven't yet profiled this, but subjectively it seems about the same
as the old Traversal (and thus faster for all the passes that didn't
yet use it).
This patch hides all the old typeOfExpression, typeOfName, typeOfVariable, etc, and unifies them into a single type-class with an "astTypeOf" function. The type-class is currently named Typed, but that can easily be changed (it's only explicitly referred to in the Types module). The patch is essentially the type-class with a giant find-and-replace on the other modules.
It's redundant, since you can always compute them from the variable, and it
makes the code that deals with actuals rather cleaner.
On the other hand, it slightly complicates some of the tests, because any names
you use in an Actual need to be defined...
This touches an awful lot of code, but cgtest07/17 (arrays and retyping) pass.
This is useful because there are going to be places in the future where we'll
want to represent dimensions that are known at runtime but not at compile time
-- for example, mobile allocations, or dynamically-sized arrays. It simplifies
the code in a number of places.
However, we do now need to be careful that expressions containing variables do
not leak into the State, since they won't be affected by later passes.
Two caveats (marked as FIXMEs in the source):
- Retypes checking in the occam parser is disabled, since the plan is to move
it out to a pass anyway.
- There's some (now very obvious) duplication, particularly in the backend, of
bits of code that construct expressions for the total size of an array
(either in bytes or elements); this should be moved to a couple of helper
functions that everything can use.
This lets you say things like:
VAL []INT xs IS [i = 0 FOR 20 | i]:
and have it figure out that the type of xs is really [20]INT.
This also cleans up the code a very small amount.